import edu.wpi.first.wpilibj.command.Subsystem;
public class Shooter extends Subsystem {
- public double wheelP = 0, wheelI = 0, wheelD = -0;
+ private double wheelP = 0, wheelI = 0, wheelD = -0;
private static Shooter shooter;
- private static HallEffectSensor hallEffect;
+ private HallEffectSensor hallEffect;
private final CANTalon flyWheel1, flyWheel2, indexWheel;
- public static final double DEFAULT_INDEXING_SPEED = -0.75;
- public static final double DEFAULT_SHOOTING_SPEED = 0.75;
- public static double CURRENT_SHOOTING_SPEED = DEFAULT_SHOOTING_SPEED;
+ private static final double DEFAULT_INDEXING_SPEED = -0.75;
+ private static final double DEFAULT_SHOOTING_SPEED = 0.75;
+ private double currentShootingSpeed = DEFAULT_SHOOTING_SPEED;
- public static final double SHOOTING_SPEED_INCREMENT = 0.05;
+ private static final double SHOOTING_SPEED_INCREMENT = 0.05;
private Shooter() {
flyWheel1 = new CANTalon(Constants.Shooter.FLY_WHEEL1);
hallEffect = new HallEffectSensor(Constants.Shooter.HALL_EFFECT_PORT, 1);
}
- public static HallEffectSensor getHallEffectSensor() {
- return hallEffect;
- }
-
/**
* Returns shooter object
*
* @param val
* motor value from -1 to 1(fastest forward)
*/
- public void setFlyWheelMotorVal(final double val) {
+ private void setFlyWheelMotorVal(final double val) {
flyWheel1.set(val);
flyWheel2.set(val);
}
+ public void incrementCurrentShootingSpeed() {
+ currentShootingSpeed += SHOOTING_SPEED_INCREMENT;
+ }
+
+ public void runFlyWheel() {
+ flyWheel1.set(currentShootingSpeed);
+ }
+
/**
* Stops fly wheel motor.
*/
}
/**
- * Sets index wheel motor value to input.
- *
- * @param val
- * motor value from -1 to 1(fastest forward)
+ * Stops index wheel motor.
*/
- public void setIndexWheelMotorVal(final double val) {
- indexWheel.set(val);
+ public void stopIndexWheel() {
+ indexWheel.set(0);
}
/**
- * Stops index wheel motor.
+ * Run the index wheel forwards
*/
- public void stopIndexWheel() {
- indexWheel.set(0);
+ public void runIndexWheelForward() {
+ indexWheel.set(currentShootingSpeed);
+ }
+
+ /**
+ * Run the index wheel backwards
+ */
+ public void runIndexWheelReverse() {
+ indexWheel.set(-currentShootingSpeed);
}
@Override
public double getShooterRPM() {
return hallEffect.getRPM();
}
+
+ public void decrementCurrentShootingSpeed() {
+ currentShootingSpeed -= SHOOTING_SPEED_INCREMENT;
+
+ }
+
+ public void resetCurrentShootingSpeed() {
+ currentShootingSpeed = DEFAULT_SHOOTING_SPEED;
+ }
+
+ /**
+ * @return the wheelP
+ */
+ public double getWheelP() {
+ return wheelP;
+ }
+
+ /**
+ * @return the wheelI
+ */
+ public double getWheelI() {
+ return wheelI;
+ }
+
+ /**
+ * @return the wheelD
+ */
+ public double getWheelD() {
+ return wheelD;
+ }
+
+ /**
+ * @return the currentShootingSpeed
+ */
+ public double getShootingSpeed() {
+ return currentShootingSpeed;
+ }
+
}