X-Git-Url: http://challenge-bot.com/repos/?a=blobdiff_plain;f=src%2Forg%2Fusfirst%2Ffrc%2Fteam3501%2Frobot%2FConstants.java;h=37f77e41abe42387f2926cc024eb2c2be93a8eb9;hb=fb75626b5f83301f4c51c6c9a29d5f948e10effd;hp=3304a101a858db6d9495c7b58d45b372f8c4e84f;hpb=39a39f43b69ddb4273b2b79fc52f6a03522143a7;p=3501%2Fstronghold-2016 diff --git a/src/org/usfirst/frc/team3501/robot/Constants.java b/src/org/usfirst/frc/team3501/robot/Constants.java index 3304a101..37f77e41 100644 --- a/src/org/usfirst/frc/team3501/robot/Constants.java +++ b/src/org/usfirst/frc/team3501/robot/Constants.java @@ -2,6 +2,8 @@ package org.usfirst.frc.team3501.robot; import edu.wpi.first.wpilibj.DoubleSolenoid; import edu.wpi.first.wpilibj.DoubleSolenoid.Value; +import edu.wpi.first.wpilibj.I2C; +import edu.wpi.first.wpilibj.I2C.Port; /** * The Constants stores constant values for all subsystems. This includes the @@ -14,12 +16,28 @@ public class Constants { // Computer Ports public final static int LEFT_STICK_PORT = 0; public final static int RIGHT_STICK_PORT = 1; - // Ports on the Joystick - public final static int TRIGGER_PORT = 1; - public final static int DECREMENT_SHOOTER_SPEED_PORT = 2; - public final static int INCREMENT_SHOOTER_SPEED_PORT = 3; - public final static int SHOOT_PORT = 4; - public final static int LOG_PORT = 5; + + public final static int PASS_PORTCULLIS_PORT = 0; + public final static int PASS_CHEVAL_DE_FRISE_PORT = 0; + public final static int PASS_DRAWBRIDGE_PORT = 0; + public final static int PASS_SALLYPORT_PORT = 0; + + public final static int ARCADE_INTAKEARM_LEVEL_ONE_PORT = 0; + public final static int ARCADE_INTAKEARM_LEVEL_TWO_PORT = 0; + public final static int ARCADE_INTAKEARM_LEVEL_THREE_PORT = 0; + public final static int ARCADE_INTAKEARM_LEVEL_FOUR_PORT = 0; + + public final static int LEFT_JOYSTICK_TRIGGER_PORT = 0; + public final static int SPIN1_PORT = 4; + public final static int SPIN2_PORT = 5; + public final static int LEFT_JOYSTICK_TOP_CENTER_PORT = 3; + public final static int LEFT_JOYSTICK_TOP_LOW_PORT = 2; + + public final static int RIGHT_JOYSTICK_TRIGGER_PORT = 0; + public final static int RIGHT_JOYSTICK_THUMB_PORT = 2; + + public final static int TOGGLE_SCALING_PORT = 0; + } public static class DriveTrain { @@ -38,12 +56,12 @@ public class Constants { public final static int FORWARD_CHANNEL = 0; public final static int REVERSE_CHANNEL = 0; - private final static double WHEEL_DIAMETER = 6.0; // in inches - private final static double PULSES_PER_ROTATION = 256; // in pulses - private final static double OUTPUT_SPROCKET_DIAMETER = 2.0; // in inches - private final static double WHEEL_SPROCKET_DIAMETER = 3.5; // in inches - public static final double INCHES_PER_PULSE = - ((3.66 / 5.14) * 6 * Math.PI) / 256; + public static final double INCHES_PER_PULSE = ((3.66 / 5.14) * 6 * Math.PI) + / 256; + + public static double kp = 0.013, ki = 0.000015, kd = -0.002; + public static double gp = 0.018, gi = 0.000015, gd = 0; + public static double encoderTolerance = 8.0, gyroTolerance = 5.0; public static final int MANUAL_MODE = 1, ENCODER_MODE = 2, GYRO_MODE = 3; public static final int LEFT_FORWARD = 0, LEFT_REVERSE = 1, @@ -54,6 +72,9 @@ public class Constants { public static final Value HIGH_GEAR = DoubleSolenoid.Value.kForward; public static final Value LOW_GEAR = DoubleSolenoid.Value.kReverse; + public static boolean inverted = false; + + public static final double PASS_DEFENSE_TIMEOUT = 10; // find this } public static class Scaler { @@ -66,13 +87,20 @@ public class Constants { // Winch speeds public final static double WINCH_STOP_SPEED = 0.0; + public final static double SCALE_SPEED = 0; public final static double SECONDS_TO_CLAMP = 2.0; + + // Winch timeout + public final static int SECONDS_TO_SCALE = 0; + + public static boolean SCALING = false; + } public static class Shooter { public static final int PORT = 0; - public static final int PUNCH_FORWARD_PORT = 0; - public static final int PUNCH_REVERSE_PORT = 1; + public static final int PUNCH_FORWARD = 0; + public static final int PUNCH_REVERSE = 1; public static final int ANGLE_ADJUSTER_PORT = 0; public static final DoubleSolenoid.Value punch = DoubleSolenoid.Value.kForward; @@ -81,12 +109,42 @@ public class Constants { // Encoder port public static final int ENCODER_PORT_A = 0; public static final int ENCODER_PORT_B = 0; + public static final int HOOD_FORWARD = 2; + public static final int HOOD_REVERSE = 3; + + public static final Value open = Value.kReverse; + public static final Value closed = Value.kForward; + + public static final Port LIDAR_I2C_PORT = I2C.Port.kMXP; public static enum State { RUNNING, STOPPED; } } + public static class DeadReckoning { + public static final double DEFAULT_SPEED = 0.5; + public static boolean isUsingTimeToPassDefense = true; + + // dead reckoning time and speed constants for driving through defenses + public static double passRockWallTime = 0; + public static double passRockWallSpeed = 0; + public static double passRockWallDistance = 0; + public static double passLowBarTime = 0; + public static double passLowBarSpeed = 0; + public static double passLowBarDistance = 0; + public static double passMoatTime = 0; + public static double passMoatSpeed = 0; + public static double passMoatDistance = 0; + public static double passRampartTime = 0; + public static double passRampartSpeed = 0; + public static double passRampartDistance = 0; + public static double passRoughTerrainTime = 0; + public static double passRoughTerrainSpeed = 0; + public static double passRoughTerrainDistance = 0; + + } + public static class IntakeArm { public static final int ROLLER_PORT = 0; public static final int ARM_PORT = 1; @@ -106,6 +164,7 @@ public class Constants { public static final int HAND_CHANNEL = 1; public final static double FULL_RANGE = 270.0; // in degrees public final static double OFFSET = -135.0; // in degrees + public final static double[] armPotValue = { 0.0, 45.0, 90.0 }; // 3 // level public final static double ARM_LENGTH = 0; // TODO: find actual length @@ -114,6 +173,10 @@ public class Constants { // height } + public enum Direction { + UP, DOWN, RIGHT, LEFT, FORWARD, BACKWARD; + } + public enum Defense { PORTCULLIS, SALLY_PORT, ROUGH_TERRAIN, LOW_BAR, CHEVAL_DE_FRISE, DRAWBRIDGE, MOAT, ROCK_WALL, RAMPART; }