X-Git-Url: http://challenge-bot.com/repos/?a=blobdiff_plain;f=src%2Forg%2Fusfirst%2Ffrc%2Fteam3501%2Frobot%2Fsubsystems%2FShooter.java;h=8649045aa2d8119e5ff9a173ed1030d7d96a74b7;hb=e4fbab026f4a68a4a238839ae2295c56c1134434;hp=f164ddfae39c6b623976bf9c1bf65ffc285d957b;hpb=4b29730e0f3ca76a37b2fb38222abbcd6d360b7a;p=3501%2Fstronghold-2016 diff --git a/src/org/usfirst/frc/team3501/robot/subsystems/Shooter.java b/src/org/usfirst/frc/team3501/robot/subsystems/Shooter.java index f164ddfa..8649045a 100755 --- a/src/org/usfirst/frc/team3501/robot/subsystems/Shooter.java +++ b/src/org/usfirst/frc/team3501/robot/subsystems/Shooter.java @@ -1,13 +1,9 @@ package org.usfirst.frc.team3501.robot.subsystems; import org.usfirst.frc.team3501.robot.Constants; -import org.usfirst.frc.team3501.robot.Lidar; -import org.usfirst.frc.team3501.robot.MathLib; +import org.usfirst.frc.team3501.robot.sensors.Photogate; -import edu.wpi.first.wpilibj.CANTalon; -import edu.wpi.first.wpilibj.CounterBase.EncodingType; import edu.wpi.first.wpilibj.DoubleSolenoid; -import edu.wpi.first.wpilibj.Encoder; import edu.wpi.first.wpilibj.command.Subsystem; /*** @@ -15,88 +11,58 @@ import edu.wpi.first.wpilibj.command.Subsystem; * motors. The piston controlling the platform pushes the ball onto the wheel. * The wheel is controlled by a motor, which is running before the ball is * pushed onto the wheel. The spinning wheel propels the ball. - * + * * @author superuser - * + * */ public class Shooter extends Subsystem { - private CANTalon shooter; - private DoubleSolenoid hood, punch; - private Encoder encoder; - private Lidar lidar; + private DoubleSolenoid catapult1, catapult2; + private Photogate photogate; + private boolean usePhotoGate; public Shooter() { - shooter = new CANTalon(Constants.Shooter.PORT); - hood = new DoubleSolenoid(Constants.Shooter.HOOD_FORWARD, - Constants.Shooter.HOOD_REVERSE); - punch = new DoubleSolenoid(Constants.Shooter.PUNCH_FORWARD, - Constants.Shooter.PUNCH_REVERSE); - - encoder = new Encoder(Constants.Shooter.ENCODER_PORT_A, - Constants.Shooter.ENCODER_PORT_B, false, EncodingType.k4X); - - lidar = new Lidar(Constants.Shooter.LIDAR_I2C_PORT); + catapult1 = new DoubleSolenoid(Constants.Shooter.CATAPULT1_MODULE, + Constants.Shooter.CATAPULT1_FORWARD, + Constants.Shooter.CATAPULT1_REVERSE); + catapult2 = new DoubleSolenoid(Constants.Shooter.CATAPULT2_MODULE, + Constants.Shooter.CATAPULT2_FORWARD, + Constants.Shooter.CATAPULT2_REVERSE); + usePhotoGate = false; } /*** * This method checks to see if the ball has successfully passed through the * intake rollers and is inside. - * + * * @return whether the presence of the ball is true or false and returns the * state of the condition (true or false). */ public boolean isBallInside() { - return true; - } - - public void setSpeed(double speed) { - speed = MathLib.constrain(speed, -1, 1); - shooter.set(speed); - } - - // This getDistance() will return the distance using the lidar from the - // desired target during match. - public double getDistance() { - double distance = lidar.getDistance(); - return distance; - } - - public void stop() { - this.setSpeed(0.0); - } - - public double getSpeed() { - return encoder.getRate(); - } - - // Use negative # for decrement. Positive for increment. - - public void changeSpeed(double change) { - double newSpeed = getSpeed() + change; - setSpeed(newSpeed); - } - - // Punch Commands - public void punch() { - punch.set(Constants.Shooter.punch); + if (usePhotogate()) + return photogate.isBallPresent(); + else + return true; } - public void retractPunch() { - punch.set(Constants.Shooter.retract); + // Catapult Commands + public void fireCatapult() { + catapult1.set(Constants.Shooter.shoot); + catapult2.set(Constants.Shooter.shoot); } - public boolean isHoodOpen() { - return hood.get() == Constants.Shooter.open; + public void resetCatapult() { + catapult1.set(Constants.Shooter.reset); + catapult2.set(Constants.Shooter.reset); } - public void openHood() { - hood.set(Constants.Shooter.open); + public boolean usePhotogate() { + return this.usePhotoGate; } - public void closeHood() { - hood.set(Constants.Shooter.closed); + public void togglePhotoGate() { + this.usePhotoGate = !this.usePhotoGate; } @Override