X-Git-Url: http://challenge-bot.com/repos/?a=blobdiff_plain;f=src%2Forg%2Fusfirst%2Ffrc%2Fteam3501%2Frobot%2Fsubsystems%2FShooter.java;h=98131673509e3089bb5bf861062225cfe807423d;hb=1696ae2852279093cffd17ce49f50b2be740ed66;hp=c562b20adfb727295ddd8ffba19addba4133b6d2;hpb=8e5f83d9a921e04739ad20e468ec6b4c1ef345f7;p=3501%2Fstronghold-2016 diff --git a/src/org/usfirst/frc/team3501/robot/subsystems/Shooter.java b/src/org/usfirst/frc/team3501/robot/subsystems/Shooter.java index c562b20a..98131673 100755 --- a/src/org/usfirst/frc/team3501/robot/subsystems/Shooter.java +++ b/src/org/usfirst/frc/team3501/robot/subsystems/Shooter.java @@ -1,52 +1,101 @@ -package org.usfirst.frc.team3501.robot.subsystems; - -import org.usfirst.frc.team3501.robot.Constants; - -import edu.wpi.first.wpilibj.CANTalon; -import edu.wpi.first.wpilibj.command.Subsystem; - -public class Shooter extends Subsystem { - CANTalon wheel; - - public Shooter() { - wheel = new CANTalon(Constants.Shooter.SHOOTER_WHEEL_PORT); - } - - public double getCurrentSpeed() { - return wheel.get(); - } - - public void setSpeed(double speed) { - wheel.set(speed); - } - - public void incrementSpeed(double increment) { - if (getCurrentSpeed() >= 1.0) - wheel.set(1.0); - else if (getCurrentSpeed() <= -1.0) - wheel.set(-1.0); - else { - double newSpeed = getCurrentSpeed() + increment; - wheel.set(newSpeed); - } - } - - // THIS DECREMENT METHOD TAKES ONLY POSITIVE VALUES SINCE IT ACCOUNTS FOR - // SUBTRACTING THE CURRENT MOTOR SPEED! - public void decrementSpeed(double decrement) { - - if (getCurrentSpeed() >= 1.0) - wheel.set(1.0); - else if (getCurrentSpeed() <= -1.0) - wheel.set(-1.0); - else { - double newSpeed = getCurrentSpeed() - decrement; - wheel.set(newSpeed); - } - } - - @Override - protected void initDefaultCommand() { - - } -} +package org.usfirst.frc.team3501.robot.subsystems; + +import org.usfirst.frc.team3501.robot.Constants; + +import edu.wpi.first.wpilibj.CANTalon; +import edu.wpi.first.wpilibj.CounterBase.EncodingType; +import edu.wpi.first.wpilibj.DoubleSolenoid; +import edu.wpi.first.wpilibj.Encoder; +import edu.wpi.first.wpilibj.command.Subsystem; + +/*** + * The Shooter consists of a platform and wheel, each controlled by + * separate motors. The piston controlling the platform pushes the ball onto the + * wheel. The wheel is controlled by a motor, which is running before the ball + * is pushed + * onto the wheel. The spinning wheel propels the ball. + * + * @author superuser + * + */ + +public class Shooter extends Subsystem { + private CANTalon shooter; + private DoubleSolenoid hood, punch; + private Encoder encoder; + private Lidar lidar; + + public Shooter() { + shooter = new CANTalon(Constants.Shooter.PORT); + hood = new DoubleSolenoid(Constants.Shooter.HOOD_FORWARD, + Constants.Shooter.HOOD_REVERSE); + punch = new DoubleSolenoid(Constants.Shooter.PUNCH_FORWARD, + Constants.Shooter.PUNCH_REVERSE); + + encoder = new Encoder(Constants.Shooter.ENCODER_PORT_A, + Constants.Shooter.ENCODER_PORT_B, false, EncodingType.k4X); + + lidar = new Lidar(Constants.Shooter.LIDAR_I2C_PORT); + } + + /*** + * This method checks to see if the ball has successfully passed through the + * intake rollers and is inside. + * + * @return whether the presence of the ball is true or false and returns the + * state of the condition (true or false). + */ + + public boolean isBallInside() { + return true; + } + + public void setSpeed(double speed) { + if (speed > 1.0) + shooter.set(1.0); + else if (speed < -1.0) + shooter.set(-1.0); + else + shooter.set(speed); + } + + public void stop() { + this.setSpeed(0.0); + } + + public double getSpeed() { + return encoder.getRate(); + } + + // Use negative # for decrement. Positive for increment. + + public void changeSpeed(double change) { + double newSpeed = getSpeed() + change; + setSpeed(newSpeed); + } + + // Punch Commands + public void extendPunch() { + punch.set(Constants.Shooter.punch); + } + + public void retractPunch() { + punch.set(Constants.Shooter.retract); + } + + public boolean isHoodOpen() { + return hood.get() == Constants.Shooter.open; + } + + public void openHood() { + hood.set(Constants.Shooter.open); + } + + public void closeHood() { + hood.set(Constants.Shooter.closed); + } + + @Override + protected void initDefaultCommand() { + } +}