public final static int HALL_EFFECT_PORT = 9;
- public static final int MODULE_NUMBER = 10, PISTON_FORWARD = 7,
- PISTON_REVERSE = 8;
+ public static final int MODULE_NUMBER = 10, PISTON_FORWARD = 4,
+ PISTON_REVERSE = 5;
public static final Value HIGH_GEAR = DoubleSolenoid.Value.kForward;
public static final Value LOW_GEAR = DoubleSolenoid.Value.kReverse;
}
public static class DriveTrain {
// GEARS
public static final int PISTON_MODULE = 10, LEFT_GEAR_PISTON_FORWARD = 0,
- LEFT_GEAR_PISTON_REVERSE = 1, RIGHT_GEAR_PISTON_FORWARD = 2,
- RIGHT_GEAR_PISTON_REVERSE = 3;
+ LEFT_GEAR_PISTON_REVERSE = 1, RIGHT_GEAR_PISTON_FORWARD = 3,
+ RIGHT_GEAR_PISTON_REVERSE = 2;
public static final Value HIGH_GEAR = DoubleSolenoid.Value.kForward;
public static final Value LOW_GEAR = DoubleSolenoid.Value.kReverse;