public static class Shooter {
// MOTOR CONTROLLERS
- public static final int FLY_WHEEL = 0;
+ public static final int FLY_WHEEL1 = 0;
+ public static final int FLY_WHEEL2 = 0;
public static final int INDEX_WHEEL = 0;
public final static int TOGGLE_WINCH_PORT = 0;
public static final Value HIGH_GEAR = DoubleSolenoid.Value.kForward;
public static final Value LOW_GEAR = DoubleSolenoid.Value.kReverse;
- public static final double CLIMBER_SPEED = 5;
-
// MOTOR CONTROLLERS
public static final int FRONT_LEFT = 1;
public static final int FRONT_RIGHT = 3;
public static final int ENCODER_RIGHT_B = 3;
public static final SPI.Port GYRO_PORT = SPI.Port.kOnboardCS0;
-
- public final static int TRIGGER_DRIVE_PORT = 0;
}
public static class Intake {
public static final int INTAKE_ROLLER_PORT = 0;
- public final static int HOLD_INTAKE_PORT = 0;
-
}
public static enum Direction {