public final static int TOGGLE_WINCH_PORT = 0;
public final static int TOGGLE_FLYWHEEL_PORT = 0;
public final static int TOGGLE_INDEXWHEEL_PORT = 0;
+ public final static int TOGGLE_GEAR_PORT = 0;
}
public static class Shooter {
public static class DriveTrain {
// GEARS
- public static final int MODULE_NUMBER = 10, LEFT_FORWARD = 6,
- LEFT_REVERSE = 5, RIGHT_FORWARD = 0, RIGHT_REVERSE = 1;
+ public static final int MODULE_NUMBER = 10, LEFT_GEAR_PISTON_FORWARD = 6,
+ LEFT_GEAR_PISTON_REVERSE = 5, RIGHT_GEAR_PISTON_FORWARD = 0,
+ RIGHT_GEAR_PISTON_REVERSE = 1;
public static final Value HIGH_GEAR = DoubleSolenoid.Value.kForward;
public static final Value LOW_GEAR = DoubleSolenoid.Value.kReverse;
public static class Climber {
// MOTOR CONTROLLERS
public static final int MOTOR_VAL = 1;
+ public static final int MAINTAIN_MOTOR_VAL = 1;
+
}
public static class Intake {
public static final int INTAKE_ROLLER_PORT = 0;
+
}
public static enum Direction {