import edu.wpi.first.wpilibj.command.Subsystem;
public class Shooter extends Subsystem {
- public double wheelP = 0.005, wheelI = 0.001, wheelD = -0.003;
+ public double wheelP = 0, wheelI = 0, wheelD = -0;
private static Shooter shooter;
private final CANTalon flyWheel, indexWheel;
public static final double DEFAULT_INDEXING_SPEED = 0;
public static final double DEFAULT_SHOOTING_SPEED = 0;
- public static double CURRENT_SHOOTING_SPEED;
+ public static double CURRENT_SHOOTING_SPEED = DEFAULT_SHOOTING_SPEED;
public static final double SHOOTING_SPEED_INCREMENT = 0;
}
public double getShooterSpeed() {
- return 1.0;
+ return 0.0;
}
}