private static HallEffectSensor hallEffect;
private final CANTalon flyWheel1, flyWheel2, indexWheel;
- public static final double DEFAULT_INDEXING_SPEED = 0;
- public static final double DEFAULT_SHOOTING_SPEED = 0;
+ public static final double DEFAULT_INDEXING_SPEED = -0.75;
+ public static final double DEFAULT_SHOOTING_SPEED = 0.75;
public static double CURRENT_SHOOTING_SPEED = DEFAULT_SHOOTING_SPEED;
- public static final double SHOOTING_SPEED_INCREMENT = 0;
+ public static final double SHOOTING_SPEED_INCREMENT = 0.05;
private Shooter() {
flyWheel1 = new CANTalon(Constants.Shooter.FLY_WHEEL1);