import edu.wpi.first.wpilibj.command.Subsystem;
public class Shooter extends Subsystem {
+ public double wheelP = 0.005, wheelI = 0.001, wheelD = -0.003;
private static Shooter shooter;
private final CANTalon flyWheel, indexWheel;
+ public static final double DEFAULT_INDEXING_SPEED = 0;
public static final double DEFAULT_SHOOTING_SPEED = 0;
public static double CURRENT_SHOOTING_SPEED;
protected void initDefaultCommand() {
}
+
+ public double getShooterSpeed() {
+ return 1.0;
+ }
}