- chooser.addObject("Rough Terrain", Defense.ROUGH_TERRAIN);
- chooser.addObject("Low Bar", Defense.LOW_BAR);
+ chooser.addObject("Rough Terrain" + Auton.ROUGH_TERRAIN_SPEED + " "
+ + Auton.ROUGH_TERRAIN_TIME, Defense.ROUGH_TERRAIN);
+ chooser.addObject("Low Bar" + Auton.LOW_BAR_SPEED + " "
+ + Auton.LOW_BAR_TIME, Defense.LOW_BAR);