-package org.usfirst.frc.team3501.robot.subsystems;\r
-\r
-import org.usfirst.frc.team3501.robot.Constants;\r
-import org.usfirst.frc.team3501.robot.Constants.Shooter.State;\r
-\r
-import edu.wpi.first.wpilibj.CANTalon;\r
-import edu.wpi.first.wpilibj.command.Subsystem;\r
-\r
-public class Shooter extends Subsystem {\r
- private CANTalon shooter;\r
-\r
- public Shooter() {\r
- shooter = new CANTalon(Constants.Shooter.PORT);\r
- }\r
-\r
- public double getCurrentSpeed() {\r
- return shooter.get();\r
- }\r
-\r
- public void setSpeed(double speed) {\r
- shooter.set(speed);\r
- }\r
-\r
- public void stop() {\r
- this.setSpeed(0.0);\r
- }\r
-\r
- public State getState() {\r
- return (this.getCurrentSpeed() == 0) ? State.RUNNING : State.STOPPED;\r
- }\r
-\r
- // Use negative # for decrement. Positive for increment.\r
- public void changeSpeed(double change) {\r
- if (getCurrentSpeed() + change >= 1.0)\r
- shooter.set(1.0);\r
- else if (getCurrentSpeed() + change <= -1.0)\r
- shooter.set(-1.0);\r
- else {\r
- double newSpeed = getCurrentSpeed() + change;\r
- setSpeed(newSpeed);\r
- }\r
- }\r
-\r
- @Override\r
- protected void initDefaultCommand() {\r
- }\r
-}\r
+package org.usfirst.frc.team3501.robot.subsystems;
+
+import org.usfirst.frc.team3501.robot.Constants;
+import org.usfirst.frc.team3501.robot.Constants.Shooter.State;
+
+import edu.wpi.first.wpilibj.CANTalon;
+import edu.wpi.first.wpilibj.command.Subsystem;
+
+public class Shooter extends Subsystem {
+ private CANTalon shooter;
+
+ public Shooter() {
+ shooter = new CANTalon(Constants.Shooter.PORT);
+ }
+
+ public double getCurrentSetPoint() {
+ return shooter.get();
+ }
+
+ public void setSpeed(double speed) {
+ if (speed > 1.0)
+ shooter.set(1.0);
+ else if (speed < -1.0)
+ shooter.set(-1.0);
+ else
+ shooter.set(speed);
+ }
+
+ public void stop() {
+ this.setSpeed(0.0);
+ }
+
+ public State getState() {
+ return (this.getCurrentSetPoint() == 0) ? State.RUNNING : State.STOPPED;
+ }
+
+ // Use negative # for decrement. Positive for increment.
+ public void changeSpeed(double change) {
+ double newSpeed = getCurrentSetPoint() + change;
+ if (newSpeed > 1.0)
+ shooter.set(1.0);
+ else if (newSpeed < -1.0)
+ shooter.set(-1.0);
+ else {
+ setSpeed(newSpeed);
+ }
+ }
+
+ @Override
+ protected void initDefaultCommand() {
+ }
+}