package org.usfirst.frc.team3501.robot;
+import edu.wpi.first.wpilibj.DoubleSolenoid;
+import edu.wpi.first.wpilibj.DoubleSolenoid.Value;
+
/**
* The Constants stores constant values for all subsystems. This includes the
* port values for motors and sensors, as well as important operational
*/
public class Constants {
+ public final static int PCM_MODULE_A = 9;
+ public final static int PCM_MODULE_B = 10;
+
public static class OI {
+ // Computer Ports
public final static int LEFT_STICK_PORT = 0;
- public final static int RIGHT_STICK_PORT = 0;
+ public final static int RIGHT_STICK_PORT = 1;
+
+ // Left Joystick
+ public final static int LEFT_JOYSTICK_GEAR_SHIFT_PORT = 1;
+ public final static int LEFT_JOYSTICK_EXTEND_INTAKE_1_PORT = 3;
+ public final static int LEFT_JOYSTICK_EXTEND_INTAKE_2_PORT = 5;
+ public final static int LEFT_JOYSTICK_RETRACT_INTAKE_1_PORT = 4;
+ public final static int LEFT_JOYSTICK_RETRACT_INTAKE_2_PORT = 6;
+ public final static int LEFT_JOYSTICK_TOGGLE_FRONT_PORT = 7;
+
+ // Right Joystick
+ public final static int RIGHT_JOYSTICK_INTAKE_PORT = 1;
+ public final static int RIGHT_JOYSTICK_OUTTAKE_1_PORT = 3;
+ public final static int RIGHT_JOYSTICK_OUTTAKE_2_PORT = 4;
+ public final static int RIGHT_JOYSTICK_SHOOTER_UP_PORT = 2;
+ public final static int RIGHT_JOYSTICK_SHOOTER_DOWN_1_PORT = 5;
+ public final static int RIGHT_JOYSTICK_SHOOTER_DOWN_2_PORT = 6;
+
}
public static class DriveTrain {
- // Drivetrain Motor Related Ports
- public static final int FRONT_LEFT = 0;
- public static final int FRONT_RIGHT = 0;
- public static final int REAR_LEFT = 0;
- public static final int REAR_RIGHT = 0;
+ public static final int TANK = 0;
+ public static final int ARCADE = 1;
+ public static final int DRIVE_TYPE = TANK;
+
+ // Drivetrain Motor related ports
+ public static final int DRIVE_FRONT_LEFT = 1;
+ public static final int DRIVE_REAR_LEFT = 2;
+ public static final int DRIVE_FRONT_RIGHT = 6;
+ public static final int DRIVE_REAR_RIGHT = 5;
+
+ // Drivetrain shifter related ports
+ public static final int LEFT_SHIFT_MODULE = PCM_MODULE_B;
+ public static final int LEFT_SHIFT_FORWARD = 3;
+ public static final int LEFT_SHIFT_REVERSE = 6;
+ public static final int RIGHT_SHIFT_MODULE = PCM_MODULE_B;
+ public static final int RIGHT_SHIFT_FORWARD = 2;
+ public static final int RIGHT_SHIFT_REVERSE = 7;
// Encoder related ports
- public final static int ENCODER_LEFT_A = 3;
- public final static int ENCODER_LEFT_B = 4;
- public final static int ENCODER_RIGHT_A = 2;
- public final static int ENCODER_RIGHT_B = 1;
+ public final static int ENCODER_LEFT_A = 0;
+ public final static int ENCODER_LEFT_B = 1;
+ public final static int ENCODER_RIGHT_A = 3;
+ public final static int ENCODER_RIGHT_B = 4;
+
+ public static final double INCHES_PER_PULSE = ((3.66 / 5.14) * 6 * Math.PI) / 256;
+
+ public static double kp = 0.013, ki = 0.000015, kd = -0.002;
+ public static double encoderTolerance = 8.0;
+
+ // Gearing constants
+ public static final Value HIGH_GEAR = DoubleSolenoid.Value.kForward;
+ public static final Value LOW_GEAR = DoubleSolenoid.Value.kReverse;
+ }
+
+ public static class Shooter {
+ public static final int CATAPULT1_MODULE = PCM_MODULE_B;
+ public static final int CATAPULT1_FORWARD = 4;
+ public static final int CATAPULT1_REVERSE = 1;
+ public static final int CATAPULT2_MODULE = PCM_MODULE_A;
+ public static final int CATAPULT2_FORWARD = 0;
+ public static final int CATAPULT2_REVERSE = 1;
+
+ public static final Value shoot = Value.kForward;
+ public static final Value reset = Value.kReverse;
+ public static final double WAIT_TIME = 2.0; // In seconds
}
- public static enum Direction {
- LEFT, RIGHT, DOWN, UP, FORWARD, BACKWARD;
+ public static class IntakeArm {
+ public static final int INTAKE_ROLLER_PORT = 8;
+
+ // for pistons
+ public static final int LEFT_INTAKE_MODULE = PCM_MODULE_A;
+ public static final int LEFT_INTAKE_FORWARD = 5;
+ public static final int LEFT_INTAKE_REVERSE = 2;
+ public static final int RIGHT_INTAKE_MODULE = PCM_MODULE_B;
+ public static final int RIGHT_INTAKE_FORWARD = 5;
+ public static final int RIGHT_INTAKE_REVERSE = 0;
+
+ public static final Value EXTEND = DoubleSolenoid.Value.kForward;
+ public static final Value RETRACT = DoubleSolenoid.Value.kReverse;
+
+ public static final int IN = 1;
+ public static final int STOP = 0;
+ public static final int OUT = -1;
+
+ // for roller
+ public static final double INTAKE_SPEED = 0.5;
+ public static final double OUTPUT_SPEED = -0.5;
}
}