public class Constants {
public static class OI {
+ // Computer Ports
public final static int LEFT_STICK_PORT = 0;
- public final static int RIGHT_STICK_PORT = 0;
- public final static int RIGHT_STICK_TRIGGER = 0;
-
- public final static int RIGHT_STICK_LEFT_SILVER_BUTTON = 0;
- public final static int RIGHT_STICK_RIGHT_SILVER_BUTTON = 0;
- public final static int RIGHT_STICK_THUMB_BUTTON = 0;
-
+ public final static int RIGHT_STICK_PORT = 1;
+ // Ports on the Joystick
+ public final static int TRIGGER_PORT = 1;
+ public final static int DECREMENT_SHOOTER_SPEED_PORT = 2;
+ public final static int INCREMENT_SHOOTER_SPEED_PORT = 3;
+ public final static int SHOOT_PORT = 4;
+ public final static int LOG_PORT = 5;
}
public static class DriveTrain {
public final static int ENCODER_RIGHT_B = 1;
}
+ public static class Scaler {
+ // Piston channels
+ public final static int FORWARD_CHANNEL = 0;
+ public final static int REVERSE_CHANNEL = 0;
+
+ // Winch port
+ public final static int WINCH_MOTOR = 0;
+ }
+
public static class Shooter {
- public static final int SHOOTER_WHEEL_PORT = 0;
+ public static final int PORT = 0;
+
+ public static enum State {
+ RUNNING, STOPPED;
+ }
}
public static enum Direction {
LEFT, RIGHT, DOWN, UP, FORWARD, BACKWARD;
}
+
+ enum Defense {
+ PORTCULLIS, SALLY_PORT, ROUGH_TERRAIN, LOW_BAR, CHEVAL_DE_FRISE, DRAWBRIDGE, MOAT, ROCK_WALL
+ }
}