public static final double kADJUST = 8;
// Drivetrain Motor related ports
- public static final int DRIVE_FRONT_LEFT = 6;
- public static final int DRIVE_REAR_LEFT = 5;
- public static final int DRIVE_FRONT_RIGHT = 1;
- public static final int DRIVE_REAR_RIGHT = 2;
+ public static final int DRIVE_FRONT_LEFT = 1;
+ public static final int DRIVE_REAR_LEFT = 2;
+ public static final int DRIVE_FRONT_RIGHT = 6;
+ public static final int DRIVE_REAR_RIGHT = 5;
// Drivetrain shifter related ports
public static final int LEFT_SHIFT_MODULE = PCM_MODULE_B;
- public static final int LEFT_SHIFT_FORWARD = 3;
- public static final int LEFT_SHIFT_REVERSE = 6;
+ public static final int LEFT_SHIFT_FORWARD = 6;
+ public static final int LEFT_SHIFT_REVERSE = 3;
public static final int RIGHT_SHIFT_MODULE = PCM_MODULE_B;
public static final int RIGHT_SHIFT_FORWARD = 2;
public static final int RIGHT_SHIFT_REVERSE = 7;
public static class Auton {
// Defense crossing speeds from -1 to 1
- public static final double DEFAULT_SPEED = 0.6;
+ public static final double DEFAULT_SPEED = 0.3;
public static final double MOAT_SPEED = 0.6;
public static final double ROCK_WALL_SPEED = 0.8;
- public static final double ROUGH_TERRAIN_SPEED = 0.6;
- public static final double RAMPART_SPEED = 0.6;
- public static final double LOW_BAR_SPEED = 0.6;
+ public static final double ROUGH_TERRAIN_SPEED = 0.7;
+ public static final double RAMPART_SPEED = 0.4;
+ public static final double LOW_BAR_SPEED = 0.5;
// Defense crossing times in seconds
- public static final double DEFAULT_TIME = 5.0;
- public static final double MOAT_TIME = 5.0;
- public static final double ROCK_WALL_TIME = 5.0;
- public static final double ROUGH_TERRAIN_TIME = 5.0;
- public static final double RAMPART_TIME = 5.0;
- public static final double LOW_BAR_TIME = 5.0;
+ public static final double DEFAULT_TIME = 10.0;
+ public static final double MOAT_TIME = 7.0;
+ public static final double ROCK_WALL_TIME = 8.0;
+ public static final double ROUGH_TERRAIN_TIME = 6.0;
+ public static final double RAMPART_TIME = 10.0;
+ public static final double LOW_BAR_TIME = 6.0;
// Time to wait before shooting in seconds
public static final double WAIT_TIME = 1.0;