package org.usfirst.frc.team3501.robot;
+import org.usfirst.frc.team3501.robot.commands.driving.ChangeGear;
+import org.usfirst.frc.team3501.robot.commands.shooter.Shoot;
+
import edu.wpi.first.wpilibj.Joystick;
import edu.wpi.first.wpilibj.buttons.Button;
import edu.wpi.first.wpilibj.buttons.JoystickButton;
public class OI {
public static Joystick leftJoystick;
public static Joystick rightJoystick;
- public static Button leftSilverButton;
- public static Button rightSilverButton;
- public static Button thumbButton;
+
+ // first column of arcade buttons - getting past defenses
+ public static DigitalButton passPortcullis;
+ public static DigitalButton passChevalDeFrise;
+ public static DigitalButton passDrawbridge;
+ public static DigitalButton passSallyPort;
+
+ // second column of arcade buttons - different angles for intake arm
+ // TO DO: change position numbers to angle values (?)
+ public static DigitalButton lowerChevalDeFrise;
+ public static DigitalButton moveToIntakeBoulder;
+ public static DigitalButton poiseAboveChevalDeFrise;
+ public static DigitalButton moveIntakeArmInsideRobot;
+
+ // left joystick buttons
+ public static Button toggleShooter;
+ public static Button SpinRobot180_1; // both do the same thing, just two
+ public static Button SpinRobot180_2; // different buttons
+ public static Button compactRobot_1;
+ public static Button compactRobot_2;
+
+ // right joystick buttons
+ public static Button intakeBoulder;
+ public static Button shootBoulder;
+ public static Button toggleGear;
+
+ // button to change robot to the scaling mode
+ public static DigitalButton toggleScaling;
public OI() {
leftJoystick = new Joystick(Constants.OI.LEFT_STICK_PORT);
rightJoystick = new Joystick(Constants.OI.RIGHT_STICK_PORT);
- leftSilverButton = new JoystickButton(rightJoystick,
- Constants.OI.RIGHT_STICK_LEFT_SILVER_BUTTON);
- ;
+ toggleGear = new JoystickButton(leftJoystick,
+ Constants.OI.LEFT_JOYSTICK_TOP_CENTER_PORT);
+ toggleGear.toggleWhenPressed(new ChangeGear());
- rightSilverButton = new JoystickButton(rightJoystick,
- Constants.OI.RIGHT_STICK_RIGHT_SILVER_BUTTON);
- ;
-
- thumbButton = new JoystickButton(rightJoystick,
- Constants.OI.RIGHT_STICK_THUMB_BUTTON);
+ shootBoulder = new JoystickButton(leftJoystick,
+ Constants.OI.LEFT_JOYSTICK_TRIGGER_PORT);
+ shootBoulder.whenPressed(new Shoot());
+ // passPortcullis = new DigitalButton(
+ // new DigitalInput(Constants.OI.PASS_PORTCULLIS_PORT));
+ // passPortcullis.whenPressed(new PassPortcullis());
+ //
+ // passChevalDeFrise = new DigitalButton(
+ // new DigitalInput(Constants.OI.PASS_CHEVAL_DE_FRISE_PORT));
+ // passChevalDeFrise.whenPressed(new PassChevalDeFrise());
+ //
+ // passDrawbridge = new DigitalButton(
+ // new DigitalInput(Constants.OI.PASS_DRAWBRIDGE_PORT));
+ // passDrawbridge.whenPressed(new PassDrawBridge());
+ //
+ // passSallyPort = new DigitalButton(
+ // new DigitalInput(Constants.OI.PASS_SALLYPORT_PORT));
+ // passSallyPort.whenPressed(new PassSallyPort());
+ //
+ // lowerChevalDeFrise = new DigitalButton(
+ // new DigitalInput(Constants.OI.ARCADE_INTAKEARM_LEVEL_ONE_PORT));
+ // lowerChevalDeFrise.whenPressed(new MoveIntakeArmToAngle(
+ // IntakeArm.potAngles[0], IntakeArm.moveIntakeArmSpeed));
+ //
+ // moveToIntakeBoulder = new DigitalButton(
+ // new DigitalInput(Constants.OI.ARCADE_INTAKEARM_LEVEL_TWO_PORT));
+ // moveToIntakeBoulder.whenPressed(new MoveIntakeArmToAngle(
+ // IntakeArm.potAngles[1], IntakeArm.moveIntakeArmSpeed));
+ //
+ // poiseAboveChevalDeFrise = new DigitalButton(
+ // new DigitalInput(Constants.OI.ARCADE_INTAKEARM_LEVEL_THREE_PORT));
+ // poiseAboveChevalDeFrise.whenPressed(new MoveIntakeArmToAngle(
+ // IntakeArm.potAngles[2], IntakeArm.moveIntakeArmSpeed));
+ //
+ // moveIntakeArmInsideRobot = new DigitalButton(
+ // new DigitalInput(Constants.OI.ARCADE_INTAKEARM_LEVEL_FOUR_PORT));
+ // moveIntakeArmInsideRobot.whenPressed(new MoveIntakeArmToAngle(
+ // IntakeArm.potAngles[3], IntakeArm.moveIntakeArmSpeed));
+ //
+ // toggleShooter = new JoystickButton(leftJoystick,
+ // Constants.OI.LEFT_JOYSTICK_TRIGGER_PORT);
+ // SpinRobot180_1 = new JoystickButton(leftJoystick,
+ // Constants.OI.SPIN1_PORT);
+ // SpinRobot180_1.whenPressed(new Turn180());
+ //
+ // SpinRobot180_2 = new JoystickButton(leftJoystick,
+ // Constants.OI.SPIN2_PORT);
+ // SpinRobot180_2.whenPressed(new Turn180());
+ //
+ // compactRobot_1 = new JoystickButton(leftJoystick,
+ // Constants.OI.LEFT_JOYSTICK_TOP_CENTER_PORT);
+ // compactRobot_2 = new JoystickButton(leftJoystick,
+ // Constants.OI.LEFT_JOYSTICK_TOP_LOW_PORT);
+ //
+ // intakeBoulder = new JoystickButton(rightJoystick,
+ // Constants.OI.RIGHT_JOYSTICK_TRIGGER_PORT);
+ // shootBoulder = new JoystickButton(rightJoystick,
+ // Constants.OI.RIGHT_JOYSTICK_THUMB_PORT);
+ //
+ // toggleScaling = new DigitalButton(
+ // new DigitalInput(Constants.OI.TOGGLE_SCALING_PORT));
+ // toggleScaling.whenPressed(new ToggleScaling());
+ //
+ // if (!Constants.Scaler.SCALING) {
+ // toggleShooter.toggleWhenPressed(new runShooter());
+ // compactRobot_1.whenPressed(new CompactRobot());
+ // compactRobot_2.whenPressed(new CompactRobot());
+ //
+ // intakeBoulder.whenPressed(new IntakeBall());
+ // shootBoulder.whenPressed(new Shoot());
+ //
+ // } else {
+ // // toggleShooter becomes winch
+ // // compact robot button 1 and 2 retracts the lift
+ // // intake button stops the winch
+ // // shoot button extends the lift
+ // toggleShooter.whenPressed(new RunWinchContinuous(
+ // Constants.Scaler.SCALE_SPEED, Constants.Scaler.SECONDS_TO_SCALE));
+ // compactRobot_1.whenPressed(new RetractLift());
+ // compactRobot_2.whenPressed(new RetractLift());
+ //
+ // intakeBoulder.whenReleased(new StopWinch());
+ // shootBoulder.whenPressed(new ExtendLift());
+ // }
}
-
}