public static final int DECREASE_SHOOTER_SPEED_PORT = 7;
public static final int RESET_SHOOTER_SPEED_PORT = 5;
public static final int TOGGLE_GEAR_MANIPULATOR_PORT = 2;
+
+ public static final int CLIMB_PORT = 0;
}
public static class Shooter {
public static final int PISTON_MODULE = 10;
public static final int GEAR_MANIPULATOR_PISTON_FORWARD = 4,
GEAR_MANIPULATOR_PISTON_REVERSE = 5;
- public static final int LEFT_GEAR_PISTON_FORWARD = 1,
- LEFT_GEAR_PISTON_REVERSE = 0, RIGHT_GEAR_PISTON_FORWARD = 3,
- RIGHT_GEAR_PISTON_REVERSE = 2;
+
+ public static final int DRIVETRAIN_GEAR_FORWARD = 0,
+ DRIVETRAIN_GEAR_REVERSE = 1;
+
public static final Value FORWARD_PISTON_VALUE = DoubleSolenoid.Value.kForward;
public static final Value REVERSE_PISTON_VALUE = DoubleSolenoid.Value.kReverse;
public static class Intake {
public static final int INTAKE_ROLLER_PORT = 8;
+ }
+ public static class Climber {
+ public static final int WINCH_PORT = 0;
}
public static enum Direction {