public static class OI {
public final static int LEFT_STICK_PORT = 0;
public final static int RIGHT_STICK_PORT = 1;
+
+ // Need to fill in the port numbers of the following buttons
public final static int TOGGLE_WINCH_PORT = 0;
public final static int TOGGLE_FLYWHEEL_PORT = 0;
public final static int TOGGLE_INDEXWHEEL_PORT = 0;
+ public final static int REVERSE_INDEXWHEEL_PORT = 0;
public final static int TOGGLE_GEAR_PORT = 0;
+ public final static int TOGGLE_INTAKE_PORT = 0;
+ public final static int REVERSE_INTAKE_PORT = 0;
}
public static class Shooter {
public static final Value HIGH_GEAR = DoubleSolenoid.Value.kForward;
public static final Value LOW_GEAR = DoubleSolenoid.Value.kReverse;
+ public static final double CLIMBER_SPEED = 5;
+
// MOTOR CONTROLLERS
public static final int FRONT_LEFT = 1;
public static final int FRONT_RIGHT = 3;
public static final int ENCODER_RIGHT_B = 3;
public static final SPI.Port GYRO_PORT = SPI.Port.kOnboardCS0;
+
+ public final static int TRIGGER_DRIVE_PORT = 0;
}
public static class Intake {
public static final int INTAKE_ROLLER_PORT = 0;
+ public final static int HOLD_INTAKE_PORT = 0;
+
}
public static enum Direction {