public static class OI {
public final static int LEFT_STICK_PORT = 0;
public final static int RIGHT_STICK_PORT = 1;
- public final static int RIGHT_BUTTON_1 = 1;
- public final static int RIGHT_BUTTON_2 = 2;
- public final static int RIGHT_BUTTON_3 = 3;
- public final static int RIGHT_BUTTON_4 = 4;
- public final static int RIGHT_BUTTON_5 = 5;
- public final static int RIGHT_BUTTON_6 = 6;
- public final static int LEFT_BUTTON_1 = 1;
- public final static int LEFT_BUTTON_2 = 2;
- public final static int LEFT_BUTTON_3 = 3;
- public final static int LEFT_BUTTON_4 = 4;
- public final static int LEFT_BUTTON_5 = 5;
- public final static int LEFT_BUTTON_6 = 6;
+ public final static int RIGHT_BUTTON_1 = 1; // Center button
+ public final static int RIGHT_BUTTON_2 = 2; // Side button
+ public final static int RIGHT_BUTTON_3 = 3; // Lower left button
+ public final static int RIGHT_BUTTON_4 = 4; // Lower right button
+ public final static int RIGHT_BUTTON_5 = 5; // Upper left button
+ public final static int RIGHT_BUTTON_6 = 6; // Upper right button
+ public final static int LEFT_BUTTON_1 = 1; // Center button
+ public final static int LEFT_BUTTON_2 = 2; // Lower middle button
+ public final static int LEFT_BUTTON_3 = 3; // Upper left button
+ public final static int LEFT_BUTTON_4 = 4; // Upper right button
+ public final static int LEFT_BUTTON_5 = 5; // Lower left button
+ public final static int LEFT_BUTTON_6 = 6; // Lower right button
public final static int LEFT_TRIGGER_BUTTON = 0;
public final static int RIGHT_TRIGGER_BUTTON = 0;
- public final static int RIGHT_LOWER_TRIGGER = 0;
+ public final static int RIGHT_LOWER_TRIGGER = 0; // Button below back
+ // trigger
}
public static class Shooter {