+
+ public void decrementCurrentShootingSpeed() {
+ currentShootingSpeed -= SHOOTING_SPEED_INCREMENT;
+
+ }
+
+ public void resetCurrentShootingSpeed() {
+ currentShootingSpeed = DEFAULT_SHOOTING_SPEED;
+ }
+
+ /**
+ * @return the wheelP
+ */
+ public double getWheelP() {
+ return wheelP;
+ }
+
+ /**
+ * @return the wheelI
+ */
+ public double getWheelI() {
+ return wheelI;
+ }
+
+ /**
+ * @return the wheelD
+ */
+ public double getWheelD() {
+ return wheelD;
+ }
+
+ /**
+ * @return the currentShootingSpeed
+ */
+ public double getShootingSpeed() {
+ return currentShootingSpeed;
+ }
+