reset to unix format
[3501/stronghold-2016] / src / org / usfirst / frc / team3501 / robot / subsystems / Shooter.java
CommitLineData
a0c3ca74
KZ
1package org.usfirst.frc.team3501.robot.subsystems;
2
3import org.usfirst.frc.team3501.robot.Constants;
a0c3ca74
KZ
4
5import edu.wpi.first.wpilibj.CANTalon;
2c52cb6e 6import edu.wpi.first.wpilibj.CounterBase.EncodingType;
9b10474d 7import edu.wpi.first.wpilibj.DoubleSolenoid;
2c52cb6e 8import edu.wpi.first.wpilibj.Encoder;
a0c3ca74
KZ
9import edu.wpi.first.wpilibj.command.Subsystem;
10
11public class Shooter extends Subsystem {
a0c3ca74 12 private CANTalon shooter;
4f516a69 13 private CANTalon angleAdjuster;
9b10474d 14 private DoubleSolenoid punch;
2c52cb6e 15 private Encoder encoder;
a0c3ca74
KZ
16
17 public Shooter() {
18 shooter = new CANTalon(Constants.Shooter.PORT);
ee92234b
GK
19 angleAdjuster = new CANTalon(Constants.Shooter.ANGLE_ADJUSTER_PORT);
20 punch = new DoubleSolenoid(Constants.Shooter.PUNCH_FORWARD_PORT,
21 Constants.Shooter.PUNCH_REVERSE_PORT);
2c52cb6e
K
22
23 encoder = new Encoder(Constants.Shooter.ENCODER_PORT_A,
24 Constants.Shooter.ENCODER_PORT_B, false, EncodingType.k4X);
a0c3ca74
KZ
25 }
26
27 public double getCurrentSetPoint() {
28 return shooter.get();
29 }
30
31 public void setSpeed(double speed) {
913142de 32 if (speed > 1.0)
a0c3ca74 33 shooter.set(1.0);
913142de 34 else if (speed < -1.0)
a0c3ca74
KZ
35 shooter.set(-1.0);
36 else
37 shooter.set(speed);
38 }
39
40 public void stop() {
41 this.setSpeed(0.0);
42 }
43
2c52cb6e
K
44 public double getSpeed() {
45 return encoder.getRate();
46 }
47
a0c3ca74
KZ
48 // Use negative # for decrement. Positive for increment.
49 public void changeSpeed(double change) {
913142de
KZ
50 double newSpeed = getCurrentSetPoint() + change;
51 if (newSpeed > 1.0)
a0c3ca74 52 shooter.set(1.0);
07ceaad8 53 else if (newSpeed < -1.0)
a0c3ca74
KZ
54 shooter.set(-1.0);
55 else {
a0c3ca74
KZ
56 setSpeed(newSpeed);
57 }
58 }
59
9b10474d
GK
60 // Punch Commands
61 public void punch() {
62 punch.set(Constants.Shooter.punch);
63 }
64
65 public void resetPunch() {
66 punch.set(Constants.Shooter.retract);
67 }
68
a0c3ca74
KZ
69 @Override
70 protected void initDefaultCommand() {
71 }
72}