add default speed for shooter in constants, and apply in runShooter command
[3501/stronghold-2016] / src / org / usfirst / frc / team3501 / robot / Constants.java
index fc2c712491b9fc3a3e27f5092ff2b901c07351ea..862459d6fcfdf411ac52cea1a5514de277d2ba59 100644 (file)
@@ -56,13 +56,13 @@ public class Constants {
     public final static int FORWARD_CHANNEL = 0;
     public final static int REVERSE_CHANNEL = 0;
 
-    private final static double WHEEL_DIAMETER = 6.0; // in inches
-    private final static double PULSES_PER_ROTATION = 256; // in pulses
-    private final static double OUTPUT_SPROCKET_DIAMETER = 2.0; // in inches
-    private final static double WHEEL_SPROCKET_DIAMETER = 3.5; // in inches
     public static final double INCHES_PER_PULSE = ((3.66 / 5.14) * 6 * Math.PI)
         / 256;
 
+    public static double kp = 0.013, ki = 0.000015, kd = -0.002;
+    public static double gp = 0.018, gi = 0.000015, gd = 0;
+    public static double encoderTolerance = 8.0, gyroTolerance = 5.0;
+
     public static final int MANUAL_MODE = 1, ENCODER_MODE = 2, GYRO_MODE = 3;
     public static final int LEFT_FORWARD = 0, LEFT_REVERSE = 1,
         RIGHT_FORWARD = 2, RIGHT_REVERSE = 3;
@@ -74,6 +74,7 @@ public class Constants {
 
     public static boolean inverted = false;
 
+    public static final double PASS_DEFENSE_TIMEOUT = 10; // find this
   }
 
   public static class Scaler {
@@ -111,8 +112,10 @@ public class Constants {
     public static final int HOOD_FORWARD = 2;
     public static final int HOOD_REVERSE = 3;
 
-    public static final Value open = Value.kForward;
-    public static final Value closed = Value.kReverse;
+    public static final double DEFAULT_SHOOTER_SPEED = 0.5;
+
+    public static final Value open = Value.kReverse;
+    public static final Value closed = Value.kForward;
 
     public static final Port LIDAR_I2C_PORT = I2C.Port.kMXP;
 
@@ -123,6 +126,25 @@ public class Constants {
 
   public static class DeadReckoning {
     public static final double DEFAULT_SPEED = 0.5;
+    public static boolean isUsingTimeToPassDefense = true;
+
+    // dead reckoning time and speed constants for driving through defenses
+    public static double passRockWallTime = 0;
+    public static double passRockWallSpeed = 0;
+    public static double passRockWallDistance = 0;
+    public static double passLowBarTime = 0;
+    public static double passLowBarSpeed = 0;
+    public static double passLowBarDistance = 0;
+    public static double passMoatTime = 0;
+    public static double passMoatSpeed = 0;
+    public static double passMoatDistance = 0;
+    public static double passRampartTime = 0;
+    public static double passRampartSpeed = 0;
+    public static double passRampartDistance = 0;
+    public static double passRoughTerrainTime = 0;
+    public static double passRoughTerrainSpeed = 0;
+    public static double passRoughTerrainDistance = 0;
+
   }
 
   public static class IntakeArm {