public static final int RIGHT_FORWARD = 2;
public static final int RIGHT_REVERSE = 3;
+ public static final Value EXTEND = DoubleSolenoid.Value.kForward;
+ public static final Value RETRACT = DoubleSolenoid.Value.kReverse;
+
// for roller
public static final double INTAKE_SPEED = 0.5;
public static final double OUTPUT_SPEED = -0.5;