public static class Auton {
// Defense crossing speeds from -1 to 1
- public static final double DEFAULT_SPEED = 0.6;
+ public static final double DEFAULT_SPEED = 0.3;
public static final double MOAT_SPEED = 0.6;
public static final double ROCK_WALL_SPEED = 0.8;
- public static final double ROUGH_TERRAIN_SPEED = 0.6;
+ public static final double ROUGH_TERRAIN_SPEED = 0.7;
public static final double RAMPART_SPEED = 0.4;
- public static final double LOW_BAR_SPEED = 0.6;
+ public static final double LOW_BAR_SPEED = 0.5;
// Defense crossing times in seconds
- public static final double DEFAULT_TIME = 5.0;
- public static final double MOAT_TIME = 5.0;
- public static final double ROCK_WALL_TIME = 5.0;
- public static final double ROUGH_TERRAIN_TIME = 5.0;
+ public static final double DEFAULT_TIME = 10.0;
+ public static final double MOAT_TIME = 7.0;
+ public static final double ROCK_WALL_TIME = 8.0;
+ public static final double ROUGH_TERRAIN_TIME = 6.0;
public static final double RAMPART_TIME = 10.0;
- public static final double LOW_BAR_TIME = 5.0;
+ public static final double LOW_BAR_TIME = 6.0;
// Time to wait before shooting in seconds
public static final double WAIT_TIME = 1.0;