package org.usfirst.frc.team3501.robot;
-import org.usfirst.frc.team3501.robot.Constants.Auton;
import org.usfirst.frc.team3501.robot.Constants.Defense;
import org.usfirst.frc.team3501.robot.commands.auton.ChooseStrategy;
import org.usfirst.frc.team3501.robot.commands.driving.SetLowGear;
driveTrain = new DriveTrain();
shooter = new Shooter();
intakeArm = new IntakeArm();
+ photogate = new Photogate();
oi = new OI();
- photogate = new Photogate();
defenseChooser = new SendableChooser();
addDefenseOptions(defenseChooser);
private void addDefenseOptions(SendableChooser chooser) {
chooser.addDefault("Portcullis", Defense.PORTCULLIS);
chooser.addObject("Sally Port", Defense.SALLY_PORT);
- chooser.addObject("Rough Terrain" + Auton.ROUGH_TERRAIN_SPEED + " "
- + Auton.ROUGH_TERRAIN_TIME, Defense.ROUGH_TERRAIN);
- chooser.addObject("Low Bar" + " Will probably work...", Defense.LOW_BAR);
+ chooser.addObject("Rough Terrain", Defense.ROUGH_TERRAIN);
+ chooser.addObject("Low Bar", Defense.LOW_BAR);
chooser.addObject("Chival De Frise", Defense.CHIVAL_DE_FRISE);
chooser.addObject("Drawbridge", Defense.DRAWBRIDGE);
- chooser.addObject("Moat" + Auton.MOAT_SPEED + " " + Auton.MOAT_TIME,
- Defense.MOAT);
- chooser.addObject(
- "Rock Wall" + Auton.ROCK_WALL_SPEED + " " + Auton.ROCK_WALL_TIME,
- Defense.ROCK_WALL);
+ chooser.addObject("Moat", Defense.MOAT);
+ chooser.addObject("Rock Wall", Defense.ROCK_WALL);
chooser.addObject("No Auton", Defense.NONE);
}