public class PassMoat extends CommandGroup {
public PassMoat() {
- if (Constants.DeadReckoning.isUsingTimeToPassDefense) {
- addSequential(new DriveForTime(Constants.DeadReckoning.passMoatTime,
- Constants.DeadReckoning.passMoatSpeed));
+ if (Constants.Auton.isUsingTimeToPassDefense) {
+ addSequential(new DriveForTime(Constants.Auton.passMoatTime,
+ Constants.Auton.passMoatSpeed));
}
else {
- addSequential(new DriveDistance(Constants.DeadReckoning.passMoatDistance,
+ addSequential(new DriveDistance(Constants.Auton.passMoatDistance,
Constants.DriveTrain.PASS_DEFENSE_TIMEOUT));
}