public PassMoat() {
if (Constants.Auton.isUsingTime) {
- addSequential(new DriveForTime(Constants.Auton.passMoatTime,
- Constants.Auton.passMoatSpeed));
+ addSequential(new DriveForTime(Constants.Auton.PASS_MOAT_TIME,
+ Constants.Auton.PASS_MOAT_SPEED));
}
else {
- addSequential(new DriveDistance(Constants.Auton.passMoatDistance,
+ addSequential(new DriveDistance(Constants.Auton.PASS_MOAT_DIST,
Constants.DriveTrain.PASS_DEFENSE_TIMEOUT));
}