* Intake only moves once at the beginning of the match. It lowers at the
* beginning of the match and is held there by mechanical stops until the end
* of the match.
- *
+ *
* Must be used in a command that has a timer variable to stop it.
*/
public void dropIntake() {
intake.set(Constants.IntakeArm.OUTPUT_SPEED);
}
+ /***
+ * This method allows you to set the speed of the motor(s). The range of speed
+ * is from [-1, 1]. A negative speed changes the direction of the motors.
+ *
+ * @param speed
+ * The speed of the motors that control the rollers. The range of
+ * these motors go from [-1,1]. A negative speed changes the
+ * direction of the motors.
+ */
+
+ public void setRollerSpeed(double speed) {
+
+ }
+
+ /***
+ *
+ * @return
+ */
+
+ public double getRollerSpeed() {
+ return 0;
+ }
+
+ /***
+ *
+ * @return
+ */
+
+ public boolean isBallInside() {
+ return true;
+ }
+
+ /***
+ *
+ * @return
+ */
+
+ public boolean areRollersRolling() {
+ return true;
+ }
+
@Override
protected void initDefaultCommand() {