Constants.Shooter.ENCODER_PORT_B, false, EncodingType.k4X);
}
+ /***
+ *
+ * @return current sensor position??
+ */
public double getCurrentSetPoint() {
return shooter.get();
}
public void changeSpeed(double change) {
double newSpeed = getCurrentSetPoint() + change;
- if (newSpeed > 1.0)
- shooter.set(1.0);
- else if (newSpeed < -1.0)
- shooter.set(-1.0);
- else {
- setSpeed(newSpeed);
- }
+ setSpeed(newSpeed);
}
// Punch Commands