// use $fn = 20 while developing, 100 when about to print
// 20 will make previews fast
// 100 will make printing smooth
-$fn = 20;
+$fn = 100;
wheel_depth = 6;
wheel_radius = 130/2;
intersection(){
translate([0, 0, wheel_depth / 2]){
cylinder(h = wheel_depth,
- r = wheel_radius - 3,
+ r = wheel_radius - 4,
center = true);}
- translate([0, wheel_radius * 0.2, 0]){
+ translate([0, wheel_radius * 0.15, 0]){
rotate([0, 0, (360 / 5) / 2]){
intersection(){
wheel_block();