Finalize piston code in Shooter subsystem
authorRohan Rodrigues <rohanrodrigues19@gmail.com>
Fri, 3 Mar 2017 00:41:01 +0000 (16:41 -0800)
committerRohan Rodrigues <rohanrodrigues19@gmail.com>
Fri, 3 Mar 2017 00:41:01 +0000 (16:41 -0800)
src/org/usfirst/frc/team3501/robot/subsystems/Shooter.java

index cce6a7d62d01d8cb18ba35a6c7316671f5600a80..dac23fd6a8214aee7ff03faf4a95798cbb6e2b55 100644 (file)
@@ -22,12 +22,17 @@ public class Shooter extends Subsystem {
 
   private double currentShootingSpeed = DEFAULT_SHOOTING_SPEED;
 
+  private DoubleSolenoid piston;
+
   private Shooter() {
     flyWheel1 = new CANTalon(Constants.Shooter.FLY_WHEEL1);
     flyWheel2 = new CANTalon(Constants.Shooter.FLY_WHEEL2);
     indexWheel = new CANTalon(Constants.Shooter.INDEX_WHEEL);
 
     hallEffect = new HallEffectSensor(Constants.Shooter.HALL_EFFECT_PORT, 1);
+
+    piston = new DoubleSolenoid(Constants.Shooter.PISTON_MODULE,
+        Constants.Shooter.PISTON_FORWARD, Constants.Shooter.PISTON_REVERSE);
   }
 
   /**