1 package org
.usfirst
.frc
.team3501
.robot
;
3 import edu
.wpi
.first
.wpilibj
.DoubleSolenoid
;
4 import edu
.wpi
.first
.wpilibj
.DoubleSolenoid
.Value
;
7 * The Constants stores constant values for all subsystems. This includes the
8 * port values for motors and sensors, as well as important operational
9 * constants for subsystems such as max and min values.
12 public class Constants
{
13 public final static int PCM_MODULE_A
= 9;
14 public final static int PCM_MODULE_B
= 10;
16 public static class OI
{
18 public final static int LEFT_STICK_PORT
= 0;
19 public final static int RIGHT_STICK_PORT
= 1;
22 public final static int LEFT_JOYSTICK_GEAR_SHIFT_PORT
= 1;
23 public final static int LEFT_JOYSTICK_EXTEND_INTAKE_1_PORT
= 3;
24 public final static int LEFT_JOYSTICK_EXTEND_INTAKE_2_PORT
= 5;
25 public final static int LEFT_JOYSTICK_RETRACT_INTAKE_1_PORT
= 4;
26 public final static int LEFT_JOYSTICK_RETRACT_INTAKE_2_PORT
= 6;
27 public final static int LEFT_JOYSTICK_TOGGLE_FRONT_PORT
= 7;
30 public final static int RIGHT_JOYSTICK_INTAKE_PORT
= 1;
31 public final static int RIGHT_JOYSTICK_OUTTAKE_1_PORT
= 3;
32 public final static int RIGHT_JOYSTICK_OUTTAKE_2_PORT
= 4;
33 public final static int RIGHT_JOYSTICK_SHOOTER_UP_PORT
= 2;
34 public final static int RIGHT_JOYSTICK_SHOOTER_DOWN_1_PORT
= 5;
35 public final static int RIGHT_JOYSTICK_SHOOTER_DOWN_2_PORT
= 6;
39 public static class DriveTrain
{
40 public static final int TANK
= 0;
41 public static final int ARCADE
= 1;
42 public static final int DRIVE_TYPE
= TANK
;
44 // Limits changes in speed during joystick driving
45 public static final double kADJUST
= 8;
47 // Drivetrain Motor related ports
48 public static final int DRIVE_FRONT_LEFT
= 1;
49 public static final int DRIVE_REAR_LEFT
= 2;
50 public static final int DRIVE_FRONT_RIGHT
= 6;
51 public static final int DRIVE_REAR_RIGHT
= 5;
53 // Drivetrain shifter related ports
54 public static final int LEFT_SHIFT_MODULE
= PCM_MODULE_B
;
55 public static final int LEFT_SHIFT_FORWARD
= 6;
56 public static final int LEFT_SHIFT_REVERSE
= 3;
57 public static final int RIGHT_SHIFT_MODULE
= PCM_MODULE_B
;
58 public static final int RIGHT_SHIFT_FORWARD
= 2;
59 public static final int RIGHT_SHIFT_REVERSE
= 7;
61 // Encoder related ports
62 public final static int ENCODER_LEFT_A
= 0;
63 public final static int ENCODER_LEFT_B
= 1;
64 public final static int ENCODER_RIGHT_A
= 3;
65 public final static int ENCODER_RIGHT_B
= 4;
67 public static final double INCHES_PER_PULSE
= ((3.66 / 5.14) * 6 * Math
.PI
) / 256;
69 public static double kp
= 0.013, ki
= 0.000015, kd
= -0.002;
70 public static double encoderTolerance
= 8.0;
73 public static final Value HIGH_GEAR
= DoubleSolenoid
.Value
.kForward
;
74 public static final Value LOW_GEAR
= DoubleSolenoid
.Value
.kReverse
;
77 public static class Shooter
{
78 public static final int CATAPULT1_MODULE
= PCM_MODULE_B
;
79 public static final int CATAPULT1_FORWARD
= 4;
80 public static final int CATAPULT1_REVERSE
= 1;
81 public static final int CATAPULT2_MODULE
= PCM_MODULE_A
;
82 public static final int CATAPULT2_FORWARD
= 0;
83 public static final int CATAPULT2_REVERSE
= 1;
85 public static final Value SHOOT
= Value
.kForward
;
86 public static final Value RESET
= Value
.kReverse
;
87 public static final double WAIT_TIME
= 2.0; // In seconds
90 public static class IntakeArm
{
91 public static final int INTAKE_ROLLER_PORT
= 8;
94 public static final int LEFT_INTAKE_MODULE
= PCM_MODULE_A
;
95 public static final int LEFT_INTAKE_FORWARD
= 5;
96 public static final int LEFT_INTAKE_REVERSE
= 2;
97 public static final int RIGHT_INTAKE_MODULE
= PCM_MODULE_B
;
98 public static final int RIGHT_INTAKE_FORWARD
= 5;
99 public static final int RIGHT_INTAKE_REVERSE
= 0;
101 public static final Value EXTEND
= DoubleSolenoid
.Value
.kForward
;
102 public static final Value RETRACT
= DoubleSolenoid
.Value
.kReverse
;
104 public static final int IN
= 1;
105 public static final int STOP
= 0;
106 public static final int OUT
= -1;
109 public static final double INTAKE_SPEED
= 0.7;
110 public static final double OUTPUT_SPEED
= -0.7;
113 public static class Auton
{
114 // Defense crossing speeds from -1 to 1
115 public static final double DEFAULT_SPEED
= 0.3;
116 public static final double MOAT_SPEED
= 0.6;
117 public static final double ROCK_WALL_SPEED
= 0.8;
118 public static final double ROUGH_TERRAIN_SPEED
= 0.7;
119 public static final double RAMPART_SPEED
= 0.4;
120 public static final double LOW_BAR_SPEED
= 0.5;
122 // Defense crossing times in seconds
123 public static final double DEFAULT_TIME
= 10.0;
124 public static final double MOAT_TIME
= 7.0;
125 public static final double ROCK_WALL_TIME
= 8.0;
126 public static final double ROUGH_TERRAIN_TIME
= 6.0;
127 public static final double RAMPART_TIME
= 10.0;
128 public static final double LOW_BAR_TIME
= 6.0;
130 // Time to wait before shooting in seconds
131 public static final double WAIT_TIME
= 1.0;
134 public enum Defense
{
135 PORTCULLIS
, SALLY_PORT
, ROUGH_TERRAIN
, LOW_BAR
, CHIVAL_DE_FRISE
, DRAWBRIDGE
, MOAT
, ROCK_WALL
, RAMPART
;