a6c7f06f379b6fbfbf68d3db367973b0539950db
[3501/stronghold-2016] / src / org / usfirst / frc / team3501 / robot / Constants.java
1 package org.usfirst.frc.team3501.robot;
2
3 import edu.wpi.first.wpilibj.DoubleSolenoid;
4 import edu.wpi.first.wpilibj.DoubleSolenoid.Value;
5
6 /**
7 * The Constants stores constant values for all subsystems. This includes the
8 * port values for motors and sensors, as well as important operational
9 * constants for subsystems such as max and min values.
10 */
11
12 public class Constants {
13 public final static int PCM_MODULE_A = 9;
14 public final static int PCM_MODULE_B = 10;
15
16 public static class OI {
17 // Computer Ports
18 public final static int LEFT_STICK_PORT = 0;
19 public final static int RIGHT_STICK_PORT = 1;
20
21 // Left Joystick
22 public final static int LEFT_JOYSTICK_GEAR_SHIFT_PORT = 1;
23 public final static int LEFT_JOYSTICK_EXTEND_INTAKE_1_PORT = 3;
24 public final static int LEFT_JOYSTICK_EXTEND_INTAKE_2_PORT = 5;
25 public final static int LEFT_JOYSTICK_RETRACT_INTAKE_1_PORT = 4;
26 public final static int LEFT_JOYSTICK_RETRACT_INTAKE_2_PORT = 6;
27 public final static int LEFT_JOYSTICK_TOGGLE_FRONT_PORT = 7;
28
29 // Right Joystick
30 public final static int RIGHT_JOYSTICK_INTAKE_PORT = 1;
31 public final static int RIGHT_JOYSTICK_OUTTAKE_1_PORT = 3;
32 public final static int RIGHT_JOYSTICK_OUTTAKE_2_PORT = 4;
33 public final static int RIGHT_JOYSTICK_SHOOTER_UP_PORT = 2;
34 public final static int RIGHT_JOYSTICK_SHOOTER_DOWN_1_PORT = 5;
35 public final static int RIGHT_JOYSTICK_SHOOTER_DOWN_2_PORT = 6;
36
37 }
38
39 public static class DriveTrain {
40 public static final int TANK = 0;
41 public static final int ARCADE = 1;
42 public static final int DRIVE_TYPE = TANK;
43
44 // Limits changes in speed during joystick driving
45 public static final double kADJUST = 8;
46
47 // Drivetrain Motor related ports
48 public static final int DRIVE_FRONT_LEFT = 6;
49 public static final int DRIVE_REAR_LEFT = 5;
50 public static final int DRIVE_FRONT_RIGHT = 1;
51 public static final int DRIVE_REAR_RIGHT = 2;
52
53 // Drivetrain shifter related ports
54 public static final int LEFT_SHIFT_MODULE = PCM_MODULE_B;
55 public static final int LEFT_SHIFT_FORWARD = 6;
56 public static final int LEFT_SHIFT_REVERSE = 3;
57 public static final int RIGHT_SHIFT_MODULE = PCM_MODULE_B;
58 public static final int RIGHT_SHIFT_FORWARD = 2;
59 public static final int RIGHT_SHIFT_REVERSE = 7;
60
61 // Encoder related ports
62 public final static int ENCODER_LEFT_A = 0;
63 public final static int ENCODER_LEFT_B = 1;
64 public final static int ENCODER_RIGHT_A = 3;
65 public final static int ENCODER_RIGHT_B = 4;
66
67 public static final double INCHES_PER_PULSE = ((3.66 / 5.14) * 6 * Math.PI) / 256;
68
69 public static double kp = 0.013, ki = 0.000015, kd = -0.002;
70 public static double encoderTolerance = 8.0;
71
72 // Gearing constants
73 public static final Value HIGH_GEAR = DoubleSolenoid.Value.kForward;
74 public static final Value LOW_GEAR = DoubleSolenoid.Value.kReverse;
75 }
76
77 public static class Shooter {
78 public static final int CATAPULT1_MODULE = PCM_MODULE_B;
79 public static final int CATAPULT1_FORWARD = 4;
80 public static final int CATAPULT1_REVERSE = 1;
81 public static final int CATAPULT2_MODULE = PCM_MODULE_A;
82 public static final int CATAPULT2_FORWARD = 0;
83 public static final int CATAPULT2_REVERSE = 1;
84
85 public static final Value SHOOT = Value.kForward;
86 public static final Value RESET = Value.kReverse;
87 public static final double WAIT_TIME = 2.0; // In seconds
88 }
89
90 public static class IntakeArm {
91 public static final int INTAKE_ROLLER_PORT = 8;
92
93 // for pistons
94 public static final int LEFT_INTAKE_MODULE = PCM_MODULE_A;
95 public static final int LEFT_INTAKE_FORWARD = 5;
96 public static final int LEFT_INTAKE_REVERSE = 2;
97 public static final int RIGHT_INTAKE_MODULE = PCM_MODULE_B;
98 public static final int RIGHT_INTAKE_FORWARD = 5;
99 public static final int RIGHT_INTAKE_REVERSE = 0;
100
101 public static final Value EXTEND = DoubleSolenoid.Value.kForward;
102 public static final Value RETRACT = DoubleSolenoid.Value.kReverse;
103
104 public static final int IN = 1;
105 public static final int STOP = 0;
106 public static final int OUT = -1;
107
108 // for roller
109 public static final double INTAKE_SPEED = 0.7;
110 public static final double OUTPUT_SPEED = -0.7;
111 }
112
113 public static class Auton {
114 // Defense crossing speeds from -1 to 1
115 public static final double DEFAULT_SPEED = 0.6;
116 public static final double MOAT_SPEED = 0.6;
117 public static final double ROCK_WALL_SPEED = 0.8;
118 public static final double ROUGH_TERRAIN_SPEED = 0.6;
119 public static final double RAMPART_SPEED = 0.6;
120 public static final double LOW_BAR_SPEED = 0.6;
121
122 // Defense crossing times in seconds
123 public static final double DEFAULT_TIME = 5.0;
124 public static final double MOAT_TIME = 5.0;
125 public static final double ROCK_WALL_TIME = 5.0;
126 public static final double ROUGH_TERRAIN_TIME = 5.0;
127 public static final double RAMPART_TIME = 5.0;
128 public static final double LOW_BAR_TIME = 5.0;
129
130 // Time to wait before shooting in seconds
131 public static final double WAIT_TIME = 1.0;
132 }
133
134 public enum Defense {
135 PORTCULLIS, SALLY_PORT, ROUGH_TERRAIN, LOW_BAR, CHIVAL_DE_FRISE, DRAWBRIDGE, MOAT, ROCK_WALL, RAMPART;
136 }
137 }