delete anything to do with pots and motors in IntakeArm and Constants, add the left...
[3501/stronghold-2016] / src / org / usfirst / frc / team3501 / robot / Constants.java
1 package org.usfirst.frc.team3501.robot;
2
3 import edu.wpi.first.wpilibj.DoubleSolenoid;
4 import edu.wpi.first.wpilibj.DoubleSolenoid.Value;
5
6 /**
7 * The Constants stores constant values for all subsystems. This includes the
8 * port values for motors and sensors, as well as important operational
9 * constants for subsystems such as max and min values.
10 */
11
12 public class Constants {
13 public final static int PCM_MODULE_A = 9;
14 public final static int PCM_MODULE_B = 10;
15
16 public static class OI {
17 // Computer Ports
18 public final static int LEFT_STICK_PORT = 0;
19 public final static int RIGHT_STICK_PORT = 1;
20
21 public final static int PASS_PORTCULLIS_PORT = 0;
22 public final static int PASS_CHEVAL_DE_FRISE_PORT = 0;
23 public final static int PASS_DRAWBRIDGE_PORT = 0;
24 public final static int PASS_SALLYPORT_PORT = 0;
25
26 public final static int ARCADE_INTAKEARM_LEVEL_ONE_PORT = 0;
27 public final static int ARCADE_INTAKEARM_LEVEL_TWO_PORT = 0;
28 public final static int ARCADE_INTAKEARM_LEVEL_THREE_PORT = 0;
29 public final static int ARCADE_INTAKEARM_LEVEL_FOUR_PORT = 0;
30
31 public final static int LEFT_JOYSTICK_TRIGGER_PORT = 0;
32 public final static int SPIN1_PORT = 4;
33 public final static int SPIN2_PORT = 5;
34 public final static int LEFT_JOYSTICK_TOP_CENTER_PORT = 3;
35 public final static int LEFT_JOYSTICK_TOP_LOW_PORT = 2;
36
37 public final static int RIGHT_JOYSTICK_TRIGGER_PORT = 0;
38 public final static int RIGHT_JOYSTICK_THUMB_PORT = 2;
39
40 public final static int TOGGLE_SCALING_PORT = 0;
41
42 }
43
44 public static class DriveTrain {
45 // Drivetrain Motor Related Ports
46 public static final int FRONT_LEFT = 1;
47 public static final int FRONT_RIGHT = 6;
48 public static final int REAR_LEFT = 2;
49 public static final int REAR_RIGHT = 5;
50
51 // Encoder related ports
52 public final static int ENCODER_LEFT_A = 0;
53 public final static int ENCODER_LEFT_B = 1;
54 public final static int ENCODER_RIGHT_A = 9;
55 public final static int ENCODER_RIGHT_B = 8;
56
57 public static final double INCHES_PER_PULSE = ((3.66 / 5.14) * 6 * Math.PI)
58 / 256;
59
60 public static double kp = 0.013, ki = 0.000015, kd = -0.002;
61 public static double gp = 0.018, gi = 0.000015, gd = 0;
62 public static double encoderTolerance = 8.0, gyroTolerance = 5.0;
63
64 public static final int MANUAL_MODE = 1, ENCODER_MODE = 2, GYRO_MODE = 3;
65 public static final int LEFT_FORWARD = 6, LEFT_REVERSE = 5,
66 RIGHT_FORWARD = 0, RIGHT_REVERSE = 1;
67 public static double time = 0;
68
69 // Gearing constants
70 public static final Value HIGH_GEAR = DoubleSolenoid.Value.kForward;
71 public static final Value LOW_GEAR = DoubleSolenoid.Value.kReverse;
72
73 public static boolean inverted = false;
74
75 public static final double PASS_DEFENSE_TIMEOUT = 10; // find this
76 }
77
78 public static class Scaler {
79 // Piston channels
80 public final static int FORWARD_CHANNEL = 6;
81 public final static int REVERSE_CHANNEL = 0;
82
83 // Winch port
84 public final static int WINCH_MOTOR = 0;
85
86 // Winch speeds
87 public final static double WINCH_STOP_SPEED = 0.0;
88 public final static double SCALE_SPEED = 0;
89 public final static double SECONDS_TO_CLAMP = 2.0;
90
91 // Winch timeout
92 public final static int SECONDS_TO_SCALE = 0;
93
94 public static boolean SCALING = false;
95
96 }
97
98 public static class Shooter {
99 public static final int CATAPULT1_MODULE = PCM_MODULE_A;
100 public static final int CATAPULT1_FORWARD = 0;
101 public static final int CATAPULT1_REVERSE = 1;
102 public static final int CATAPULT2_MODULE = PCM_MODULE_B;
103 public static final int CATAPULT2_FORWARD = 2;
104 public static final int CATAPULT2_REVERSE = 3;// TODO Determine actual
105 // shooter ports
106
107 public static final Value shoot = Value.kForward;
108 public static final Value reset = Value.kReverse;
109 public static final double WAIT_TIME = 2.0; // In seconds
110 }
111
112 public static class IntakeArm {
113 public static final int ROLLER_PORT = 0;
114
115 // for pistons
116 public static final int LEFT_FORWARD = 0;
117 public static final int LEFT_REVERSE = 1;
118
119 public static final int RIGHT_FORWARD = 2;
120 public static final int RIGHT_REVERSE = 3;
121
122 // for roller
123 public static final double INTAKE_SPEED = 0.5;
124 public static final double OUTPUT_SPEED = -0.5;
125 }
126
127 public static class DefenseArm {
128 // Potentiometer related ports
129 public static final int ARM_CHANNEL = 0;
130 public static final int ARM_PORT = 0;
131 public static final int HAND_PORT = 1;
132 public static final int HAND_CHANNEL = 1;
133 public final static double FULL_RANGE = 270.0; // in degrees
134 public final static double OFFSET = -135.0; // in degrees
135
136 public final static double[] armPotValue = { 0.0, 45.0, 90.0 }; // 3
137 // level
138 public final static double ARM_LENGTH = 0; // TODO: find actual length
139 public final static double HAND_LENGTH = 0; // TODO: find actual length
140 public final static double ARM_MOUNTED_HEIGHT = 0; // TODO: find actual
141 // height
142 }
143
144 public static class Auton {
145 /*
146 * Distance dead reckoning constants
147 */
148 public static final double POS1_DIST1 = 109;
149 public static final double POS1_TURN1 = 60;
150 public static final double POS1_DIST2 = 0;
151
152 // constants for position 2
153 public static final double POS2_DIST1 = 140;
154 public static final double POS2_TURN1 = 60;
155 public static final double POS2_DIST2 = 0;
156
157 // constants for position 3
158 public static final double POS3_DIST1 = 0;
159 public static final double POS3_TURN1 = 90;
160 public static final double POS3_DIST2 = 35.5;
161 public static final double POS3_TURN2 = -90;
162 public static final double POS3_DIST3 = 0;
163
164 // constants for position 4
165 public static final double POS4_DIST1 = 0;
166 public static final double POS4_TURN1 = -90;
167 public static final double POS4_DIST2 = 18.5;
168 public static final double POS4_TURN2 = 90;
169 public static final double POS4_DIST3 = 0;
170
171 // constants for position 5
172 public static final double POS5_DIST1 = 0;
173 public static final double POS5_TURN1 = -90;
174 public static final double POS5_DIST2 = 72.5;
175 public static final double POS5_TURN2 = 90;
176 public static final double POS5_DIST3 = 0;
177 public static final double DRIVE_MAX_TIMEOUT = 3.0;
178 public static final double TURN_MAX_TIMEOUT = 5.0;
179
180 /*
181 * Time dead Reckoning constants
182 */
183 public static final double POS1_DIST1_TIME = 109;
184 public static final double POS1_DRIVE_MAXSPEED = 0.5;
185 public static final double POS1_TURN1_TIME = 60;
186 public static final double POS1_TURN_MAXSPEED = 0.5;
187 public static final double POS1_DIST2_TIME = 0;
188
189 // constants for position 2
190
191 public static final double POS2_DIST1_TIME = 109;
192 public static final double POS2_DRIVE_MAXSPEED = 0.5;
193 public static final double POS2_TURN1_TIME = 60;
194 public static final double POS2_TURN_MAXSPEED = 0.5;
195 public static final double POS2_DIST2_TIME = 0;
196
197 // constants for position 3
198
199 public static final double POS3_DIST1_TIME = 109;
200 public static final double POS3_DRIVE_MAXSPEED = 0.5;
201 public static final double POS3_TURN1_TIME = 60;
202 public static final double POS3_TURN_MAXSPEED = 0.5;
203 public static final double POS3_DIST2_TIME = 0;
204 // constants for position 4
205
206 public static final double POS4_DIST1_TIME = 109;
207 public static final double POS4_DRIVE_MAXSPEED = 0.5;
208 public static final double POS4_TURN1_TIME = 60;
209 public static final double POS4_TURN_MAXSPEED = 0.5;
210 public static final double POS4_DIST2_TIME = 0;
211 // constants for position 5
212
213 public static final double POS5_DIST1_TIME = 109;
214 public static final double POS5_DRIVE_MAXSPEED = 0.5;
215 public static final double POS5_TURN1_TIME = 60;
216 public static final double POS5_TURN_MAXSPEED = 0.5;
217 public static final double POS5_DIST2_TIME = 0;
218
219 // Passing Defenses Constants
220
221 public static final double DEFAULT_SPEED = 0.5;
222 public static final boolean IS_USING_TIME = true;
223
224 // dead reckoning time and speed constants for driving through defenses
225 // TODO: find the times it takes to pass each defense
226 public static final double PASS_ROCK_WALL_TIME = 0;
227 public static final double PASS_ROCK_WALL_SPEED = 0;
228 public static final double PASS_ROCK_WALL_DIST = 0;
229 public static final double PASS_LOW_BAR_TIME = 0;
230 public static final double PASS_LOW_BAR_SPEED = 0;
231 public static final double PASS_LOW_BAR_DIST = 0;
232 public static final double PASS_MOAT_TIME = 0;
233 public static final double PASS_MOAT_SPEED = 0;
234 public static final double PASS_MOAT_DIST = 0;
235 public static final double PASS_RAMPART_TIME = 0;
236 public static final double PASS_RAMPART_SPEED = 0;
237 public static final double PASS_RAMPART_DIST = 0;
238 public static final double PASS_ROUGH_TERRAIN_TIME = 0;
239 public static final double PASS_ROUGH_TERRAIN_SPEED = 0;
240 public static final double PASS_ROUGH_TERRAIN_DIST = 0;
241 }
242
243 public enum Direction {
244 UP, DOWN, RIGHT, LEFT, FORWARD, BACKWARD;
245 }
246
247 public enum Defense {
248 PORTCULLIS, SALLY_PORT, ROUGH_TERRAIN, LOW_BAR, CHEVAL_DE_FRISE, DRAWBRIDGE, MOAT, ROCK_WALL, RAMPART;
249 }
250 }