public final static double FULL_RANGE = 270.0; // in degrees
public final static double OFFSET = -135.0; // in degrees
public static final double ZERO_ANGLE = 0;
+ public static final double DEFAULT_INTAKE_ARM_SPEED = 0.3;
}
public static class DefenseArm {
// Passing Defenses Constants
public static final double DEFAULT_SPEED = 0.5;
- public static boolean isUsingTime = true;
+ public static final boolean IS_USING_TIME = true;
// dead reckoning time and speed constants for driving through defenses
// TODO: find the times it takes to pass each defense