-package org.usfirst.frc.team3501.robot.subsystems;\r
-\r
-import org.usfirst.frc.team3501.robot.Constants;\r
-\r
-import edu.wpi.first.wpilibj.CANTalon;\r
-import edu.wpi.first.wpilibj.command.Subsystem;\r
-\r
-public class Shooter extends Subsystem {\r
- CANTalon wheel;\r
-\r
- public Shooter() {\r
- wheel = new CANTalon(Constants.Shooter.SHOOTER_WHEEL_PORT);\r
- }\r
-\r
- public double getCurrentSpeed() {\r
- return wheel.get();\r
- }\r
-\r
- public void setSpeed(double speed) {\r
- wheel.set(speed);\r
- }\r
-\r
- public void incrementSpeed(double increment) {\r
- if (getCurrentSpeed() >= 1.0)\r
- wheel.set(1.0);\r
- else if (getCurrentSpeed() <= -1.0)\r
- wheel.set(-1.0);\r
- else {\r
- double newSpeed = getCurrentSpeed() + increment;\r
- wheel.set(newSpeed);\r
- }\r
- }\r
-\r
- // THIS DECREMENT METHOD TAKES ONLY POSITIVE VALUES SINCE IT ACCOUNTS FOR\r
- // SUBTRACTING THE CURRENT MOTOR SPEED!\r
- public void decrementSpeed(double decrement) {\r
-\r
- if (getCurrentSpeed() >= 1.0)\r
- wheel.set(1.0);\r
- else if (getCurrentSpeed() <= -1.0)\r
- wheel.set(-1.0);\r
- else {\r
- double newSpeed = getCurrentSpeed() - decrement;\r
- wheel.set(newSpeed);\r
- }\r
- }\r
-\r
- @Override\r
- protected void initDefaultCommand() {\r
-\r
- }\r
-}\r
+package org.usfirst.frc.team3501.robot.subsystems;
+
+import org.usfirst.frc.team3501.robot.Constants;
+import org.usfirst.frc.team3501.robot.Constants.Shooter.State;
+
+import edu.wpi.first.wpilibj.CANTalon;
+import edu.wpi.first.wpilibj.command.Subsystem;
+
+public class Shooter extends Subsystem {
+ // TODO: check all files for control m characters
+ private CANTalon shooter;
+
+ public Shooter() {
+ shooter = new CANTalon(Constants.Shooter.PORT);
+ }
+
+ public double getCurrentSetPoint() {
+ return shooter.get();
+ }
+
+ public void setSpeed(double speed) {
+ if (speed > 1.0)
+ shooter.set(1.0);
+ else if (speed < -1.0)
+ shooter.set(-1.0);
+ else
+ shooter.set(speed);
+ }
+
+ public void stop() {
+ this.setSpeed(0.0);
+ }
+
+ public State getState() {
+ return (this.getCurrentSetPoint() == 0) ? State.RUNNING : State.STOPPED;
+ }
+
+ // Use negative # for decrement. Positive for increment.
+ public void changeSpeed(double change) {
+ double newSpeed = getCurrentSetPoint() + change;
+ if (newSpeed > 1.0)
+ shooter.set(1.0);
+ else if (newSpeed < -1.0)
+ shooter.set(-1.0);
+ else {
+ setSpeed(newSpeed);
+ }
+ }
+
+ @Override
+ protected void initDefaultCommand() {
+ }
+}