Use constant port for instantiated lidar object in Shooter class
authorEvanYap <evanyap.14@gmail.com>
Mon, 15 Feb 2016 21:37:59 +0000 (13:37 -0800)
committerEvanYap <evanyap.14@gmail.com>
Mon, 15 Feb 2016 21:37:59 +0000 (13:37 -0800)
src/org/usfirst/frc/team3501/robot/subsystems/Shooter.java

index f01d8c2743c1ef50c89f09da92cadf1ddb39989d..bbbbe57bd6cd7e6aefba21e2e09bae75b05f271f 100755 (executable)
@@ -8,7 +8,6 @@ import edu.wpi.first.wpilibj.CANTalon;
 import edu.wpi.first.wpilibj.CounterBase.EncodingType;
 import edu.wpi.first.wpilibj.DoubleSolenoid;
 import edu.wpi.first.wpilibj.Encoder;
-import edu.wpi.first.wpilibj.I2C;
 import edu.wpi.first.wpilibj.command.Subsystem;
 
 /***
@@ -37,7 +36,7 @@ public class Shooter extends Subsystem {
     encoder = new Encoder(Constants.Shooter.ENCODER_PORT_A,
         Constants.Shooter.ENCODER_PORT_B, false, EncodingType.k4X);
 
-    lidar = new Lidar(I2C.Port.kMXP);
+    lidar = new Lidar(Constants.Shooter.LIDAR_I2C_PORT);
   }
 
   /***