Modify code to allow switching of joystick drive type (tank vs. arcade)
[3501/stronghold-2016] / src / org / usfirst / frc / team3501 / robot / Constants.java
1 package org.usfirst.frc.team3501.robot;
2
3 import edu.wpi.first.wpilibj.DoubleSolenoid;
4 import edu.wpi.first.wpilibj.DoubleSolenoid.Value;
5
6 /**
7 * The Constants stores constant values for all subsystems. This includes the
8 * port values for motors and sensors, as well as important operational
9 * constants for subsystems such as max and min values.
10 */
11
12 public class Constants {
13 public final static int PCM_MODULE_A = 9;
14 public final static int PCM_MODULE_B = 10;
15
16 public static class OI {
17 // Computer Ports
18 public final static int LEFT_STICK_PORT = 0;
19 public final static int RIGHT_STICK_PORT = 1;
20
21 // Left Joystick
22 public final static int LEFT_JOYSTICK_GEAR_SHIFT_PORT = 1;
23 public final static int LEFT_JOYSTICK_EXTEND_INTAKE_1_PORT = 3;
24 public final static int LEFT_JOYSTICK_EXTEND_INTAKE_2_PORT = 5;
25 public final static int LEFT_JOYSTICK_RETRACT_INTAKE_1_PORT = 4;
26 public final static int LEFT_JOYSTICK_RETRACT_INTAKE_2_PORT = 6;
27 public final static int LEFT_JOYSTICK_TOGGLE_FRONT_PORT = 7;
28
29 // Right Joystick
30 public final static int RIGHT_JOYSTICK_INTAKE_PORT = 1;
31 public final static int RIGHT_JOYSTICK_OUTTAKE_1_PORT = 3;
32 public final static int RIGHT_JOYSTICK_OUTTAKE_2_PORT = 4;
33 public final static int RIGHT_JOYSTICK_SHOOTER_UP_PORT = 2;
34 public final static int RIGHT_JOYSTICK_SHOOTER_DOWN_1_PORT = 5;
35 public final static int RIGHT_JOYSTICK_SHOOTER_DOWN_2_PORT = 6;
36
37 }
38
39 public static class DriveTrain {
40 public static final int TANK_DRIVE = 0;
41 public static final int ARCADE_DRIVE = 1;
42 public static final int DRIVE_TYPE = TANK_DRIVE;
43
44 // Drivetrain Motor related ports
45 public static final int DRIVE_FRONT_LEFT = 1;
46 public static final int DRIVE_REAR_LEFT = 2;
47 public static final int DRIVE_FRONT_RIGHT = 6;
48 public static final int DRIVE_REAR_RIGHT = 5;
49
50 // Drivetrain shifter related ports
51 public static final int LEFT_SHIFT_MODULE = PCM_MODULE_B;
52 public static final int LEFT_SHIFT_FORWARD = 3;
53 public static final int LEFT_SHIFT_REVERSE = 6;
54 public static final int RIGHT_SHIFT_MODULE = PCM_MODULE_B;
55 public static final int RIGHT_SHIFT_FORWARD = 2;
56 public static final int RIGHT_SHIFT_REVERSE = 7;
57
58 // Encoder related ports
59 public final static int ENCODER_LEFT_A = 0;
60 public final static int ENCODER_LEFT_B = 1;
61 public final static int ENCODER_RIGHT_A = 3;
62 public final static int ENCODER_RIGHT_B = 4;
63
64 public static final double INCHES_PER_PULSE = ((3.66 / 5.14) * 6 * Math.PI) / 256;
65
66 public static double kp = 0.013, ki = 0.000015, kd = -0.002;
67 public static double encoderTolerance = 8.0;
68
69 // Gearing constants
70 public static final Value HIGH_GEAR = DoubleSolenoid.Value.kForward;
71 public static final Value LOW_GEAR = DoubleSolenoid.Value.kReverse;
72 }
73
74 public static class Shooter {
75 public static final int CATAPULT1_MODULE = PCM_MODULE_B;
76 public static final int CATAPULT1_FORWARD = 4;
77 public static final int CATAPULT1_REVERSE = 1;
78 public static final int CATAPULT2_MODULE = PCM_MODULE_A;
79 public static final int CATAPULT2_FORWARD = 0;
80 public static final int CATAPULT2_REVERSE = 1;
81
82 public static final Value shoot = Value.kForward;
83 public static final Value reset = Value.kReverse;
84 public static final double WAIT_TIME = 2.0; // In seconds
85 }
86
87 public static class IntakeArm {
88 public static final int INTAKE_ROLLER_PORT = 8;
89
90 // for pistons
91 public static final int LEFT_INTAKE_MODULE = PCM_MODULE_A;
92 public static final int LEFT_INTAKE_FORWARD = 5;
93 public static final int LEFT_INTAKE_REVERSE = 2;
94 public static final int RIGHT_INTAKE_MODULE = PCM_MODULE_B;
95 public static final int RIGHT_INTAKE_FORWARD = 5;
96 public static final int RIGHT_INTAKE_REVERSE = 0;
97
98 public static final Value EXTEND = DoubleSolenoid.Value.kForward;
99 public static final Value RETRACT = DoubleSolenoid.Value.kReverse;
100
101 public static final int IN = 1;
102 public static final int OUT = -1;
103
104 // for roller
105 public static final double INTAKE_SPEED = 0.5;
106 public static final double OUTPUT_SPEED = -0.5;
107 }
108 }