* post-conditions: catapult is retracted, intake is extended
*/
public class ShootAtHighGoal extends CommandGroup {
+ private static final double WAIT_SECONDS = 0.4;
public ShootAtHighGoal() {
// make sure catapult is down
addSequential(new MoveIntakeArm(IntakeArm.EXTEND));
// wait a bit
- addSequential(new WaitCommand(1.0));
+ addSequential(new WaitCommand(WAIT_SECONDS));
// retract catapult pistons
addSequential(new ResetCatapult());
catapult2.set(Constants.Shooter.SHOOT);
}
+ // Retracts catapult pistons
public void resetCatapult() {
catapult1.set(Constants.Shooter.RESET);
catapult2.set(Constants.Shooter.RESET);