Initialize photogate in shooter subsystem
[3501/stronghold-2016] / src / org / usfirst / frc / team3501 / robot / subsystems / Shooter.java
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1package org.usfirst.frc.team3501.robot.subsystems;
2
3import org.usfirst.frc.team3501.robot.Constants;
7670b3f4 4import org.usfirst.frc.team3501.robot.sensors.Lidar;
49b6d711 5import org.usfirst.frc.team3501.robot.sensors.Photogate;
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6
7import edu.wpi.first.wpilibj.CANTalon;
2c52cb6e 8import edu.wpi.first.wpilibj.CounterBase.EncodingType;
9b10474d 9import edu.wpi.first.wpilibj.DoubleSolenoid;
2c52cb6e 10import edu.wpi.first.wpilibj.Encoder;
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11import edu.wpi.first.wpilibj.command.Subsystem;
12
27fac8ed 13/***
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14 * The Shooter consists of a platform and wheel, each controlled by separate
15 * motors. The piston controlling the platform pushes the ball onto the wheel.
16 * The wheel is controlled by a motor, which is running before the ball is
17 * pushed onto the wheel. The spinning wheel propels the ball.
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18 *
19 * @author superuser
20 *
21 */
22
a0c3ca74 23public class Shooter extends Subsystem {
a0c3ca74 24 private CANTalon shooter;
5930d874 25 private DoubleSolenoid hood1, hood2, punch;
2c52cb6e 26 private Encoder encoder;
06fda04b 27 private Lidar lidar;
49b6d711 28 private Photogate photogate;
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29
30 public Shooter() {
31 shooter = new CANTalon(Constants.Shooter.PORT);
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32 hood1 = new DoubleSolenoid(Constants.Shooter.HOOD_FORWARD,
33 Constants.Shooter.HOOD_REVERSE);
34 hood2 = new DoubleSolenoid(Constants.Shooter.HOOD_FORWARD,
a56412b7 35 Constants.Shooter.HOOD_REVERSE);
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36 punch = new DoubleSolenoid(Constants.Shooter.PUNCH_FORWARD,
37 Constants.Shooter.PUNCH_REVERSE);
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38
39 encoder = new Encoder(Constants.Shooter.ENCODER_PORT_A,
40 Constants.Shooter.ENCODER_PORT_B, false, EncodingType.k4X);
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41 }
42
64055177 43 /***
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44 * This method checks to see if the ball has successfully passed through the
45 * intake rollers and is inside.
46 *
47 * @return whether the presence of the ball is true or false and returns the
48 * state of the condition (true or false).
49 */
50
51 public boolean isBallInside() {
49b6d711 52 return photogate.isBallPresent();
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53 }
54
a0c3ca74 55 public void setSpeed(double speed) {
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56 if (speed > 1.0)
57 shooter.set(1.0);
58 else if (speed < -1.0)
59 shooter.set(-1.0);
60 else
61 shooter.set(speed);
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62 }
63
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64 public void stop() {
65 this.setSpeed(0.0);
66 }
67
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68 public double getSpeed() {
69 return encoder.getRate();
70 }
71
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72 /*
73 * We are going to map a lidar distance to a shooter speed that will be set to
74 * the shooter. This function does not yet exist so we will just use y=x but
75 * when testing commences we shall create the function
76 */
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77 public double getShooterSpeed() {
78 double distanceToGoal = lidar.getDistance();
79 double shooterSpeed = distanceToGoal; // Function to be determined
80 return shooterSpeed;
81 }
82
a0c3ca74 83 // Use negative # for decrement. Positive for increment.
27fac8ed 84
a0c3ca74 85 public void changeSpeed(double change) {
92d4c21a 86 double newSpeed = getSpeed() + change;
64055177 87 setSpeed(newSpeed);
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88 }
89
9b10474d 90 // Punch Commands
0b403e60 91 public void extendPunch() {
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92 punch.set(Constants.Shooter.punch);
93 }
94
c8c4e6d9 95 public void retractPunch() {
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96 punch.set(Constants.Shooter.retract);
97 }
98
a56412b7 99 public void raiseHood() {
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100 hood1.set(Constants.Shooter.open);
101 hood2.set(Constants.Shooter.open);
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102 }
103
104 public void lowerHood() {
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105 hood1.set(Constants.Shooter.closed);
106 hood2.set(Constants.Shooter.closed);
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107 }
108
cc72c5b2 109 public boolean isHoodDown() {
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110 if (hood1.get() == Constants.Shooter.open
111 && hood2.get() == Constants.Shooter.open)
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112 return true;
113 return false;
114 }
115
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116 @Override
117 protected void initDefaultCommand() {
071ab315 118 }
a0c3ca74 119}