Initialize photogate in shooter subsystem
[3501/stronghold-2016] / src / org / usfirst / frc / team3501 / robot / subsystems / Shooter.java
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1package org.usfirst.frc.team3501.robot.subsystems;
2
3import org.usfirst.frc.team3501.robot.Constants;
7670b3f4 4import org.usfirst.frc.team3501.robot.sensors.Lidar;
4d4bcc68 5import org.usfirst.frc.team3501.robot.sensors.Photogate;
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6
7import edu.wpi.first.wpilibj.CANTalon;
2c52cb6e 8import edu.wpi.first.wpilibj.CounterBase.EncodingType;
9b10474d 9import edu.wpi.first.wpilibj.DoubleSolenoid;
2c52cb6e 10import edu.wpi.first.wpilibj.Encoder;
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11import edu.wpi.first.wpilibj.command.Subsystem;
12
27fac8ed 13/***
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14 * The Shooter consists of a platform and wheel, each controlled by separate
15 * motors. The piston controlling the platform pushes the ball onto the wheel.
16 * The wheel is controlled by a motor, which is running before the ball is
17 * pushed onto the wheel. The spinning wheel propels the ball.
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18 *
19 * @author superuser
20 *
21 */
22
a0c3ca74 23public class Shooter extends Subsystem {
a0c3ca74 24 private CANTalon shooter;
0b403e60 25 private CANTalon angleAdjuster;
071ab315 26 private DoubleSolenoid hood, punch;
2c52cb6e 27 private Encoder encoder;
06fda04b 28 private Lidar lidar;
4d4bcc68 29 private Photogate photogate;
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30
31 public Shooter() {
32 shooter = new CANTalon(Constants.Shooter.PORT);
3b2038bb 33 angleAdjuster = new CANTalon(Constants.Shooter.ANGLE_ADJUSTER_PORT);
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34 punch = new DoubleSolenoid(Constants.Shooter.PUNCH_FORWARD,
35 Constants.Shooter.PUNCH_REVERSE);
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36
37 encoder = new Encoder(Constants.Shooter.ENCODER_PORT_A,
38 Constants.Shooter.ENCODER_PORT_B, false, EncodingType.k4X);
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39 }
40
64055177 41 /***
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42 * This method checks to see if the ball has successfully passed through the
43 * intake rollers and is inside.
44 *
45 * @return whether the presence of the ball is true or false and returns the
46 * state of the condition (true or false).
47 */
48
49 public boolean isBallInside() {
4d4bcc68 50 return photogate.isBallPresent();
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51 }
52
a0c3ca74 53 public void setSpeed(double speed) {
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54 if (speed > 1.0)
55 shooter.set(1.0);
56 else if (speed < -1.0)
57 shooter.set(-1.0);
58 else
59 shooter.set(speed);
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60 }
61
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62 public void stop() {
63 this.setSpeed(0.0);
64 }
65
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66 public double getSpeed() {
67 return encoder.getRate();
68 }
69
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70 /*
71 * We are going to map a lidar distance to a shooter speed that will be set to
72 * the shooter. This function does not yet exist so we will just use y=x but
73 * when testing commences we shall create the function
74 */
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75 public double getShooterSpeed() {
76 double distanceToGoal = lidar.getDistance();
77 double shooterSpeed = distanceToGoal; // Function to be determined
78 return shooterSpeed;
79 }
80
a0c3ca74 81 // Use negative # for decrement. Positive for increment.
27fac8ed 82
a0c3ca74 83 public void changeSpeed(double change) {
92d4c21a 84 double newSpeed = getSpeed() + change;
64055177 85 setSpeed(newSpeed);
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86 }
87
9b10474d 88 // Punch Commands
0b403e60 89 public void extendPunch() {
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90 punch.set(Constants.Shooter.punch);
91 }
92
c8c4e6d9 93 public void retractPunch() {
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94 punch.set(Constants.Shooter.retract);
95 }
96
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97 @Override
98 protected void initDefaultCommand() {
071ab315 99 }
a0c3ca74 100}